Hi, So let me answer some points regarding your video as I see some misunderstanding (not your fault to be honest, some things in Substance Painter are not always very clear unfortunately). Also some technical knowledge can be required to understand Substance Painter the best possible and get the maximum performances. -…
Hello, I'm kinda new here and not sure where else to post this. I'm modeling a modular set of assets in Blender and they all snap together well in Blender but when I import them to Unity they no longer snap together. I recorded a quick video to show what's happening. https://www.youtube.com/watch?v=NQ0QfLoikbI
I have a pretty complex way of handling this but it works, here are the settings I use for textporter. Make sure the save the image as a TGA as you don't want to get any nasty alias pixels you get with other formats. I then have a photoshop action that does a color selection on the pink UV lines, makes a new set & layer,…
Nice! Remember, the thickness also needs to be on the grid, and the heights of each of your pieces. It's important to try making a whole building with your modular set, to identify weaknesses and omissions. Plus it will help sell the set, by showing an end result. Have you thought about textures and materials yet?
i think you only need to start making full realized models. the art skills are already good enough. And making convincing human anatomy is one of the toughest things. you already doing good at it. But there is a difference between rough sculpts and a finished game model. will be fewer jobs and more gate keeping for…
Your texture is pretty flat and desaturated, you could add more color variation, the highlights could also be accentuated quite a bit. Take a look at this armor set: http://www.noobtalk.com/wp-content/uploads/2009/11/world-of-warcraft-tier-10-armor-sets-warrior-large.jpg The highlights make the armor pop more, also on the…
Hey guys, I’ve been wanting to try out 3D scanning for a while, here is my first attempt! It’s actually more like my third attempt, the first two sets of photos I took didn’t work. I tried putting the camera in a fixed position and moving Mr. Gnome around for each shot but the stitch process failed, I think it may have…
Hi everyone, I just started learning ZBrush. I actually have no knowledge so far about 3D modeling/sculpting and I never draw anything on paper. I am more a software engineer. I always see the cool models here in polycount and also couple of artworks on another site so I want to give it a try. My learning path is currently…
If you're going to get into rigging, its going to get really technical really fast, you'll need to probably start learning maxscript and definitely expressions. Which is where the whole art vs programing discussion starts to weigh in. Once your animating its back to artist territory, if your not really interested in the…
I want to hear if anyone gets into this kind of slump. Whether it feels like your own skill level is not moving anywhere or your own work is not meeting the vision or standard you set out for. I ask because I don't know how to deal with it right now. It's not like the artwork I do is in the field of fine arts where…