Code syntax coloring has been added. Use the Format dropdown to make a Code block, then paste your code into it. Code block features: * Colored syntax. * Line numbers. * Row shading. * Horizontal scroll if a line is really long. * Sorry no vertical scroll, wishlist item.
If I want to model something in perspective, lets say an environment, is there a way to blockout it using the concept art reference? Here are examples of concept art references or references in general in prespective of items I would like to model but dont have any clue how to approach modeling them
Can someone post a small "how to" load the various basic animations for a decompiled SMD DOTA 2 character in 3DS MAX? I want to pose the character using the bones for the purpose of creating promo images for various items I've created. Much obliged.
One of the best resources is looking for items on eBay. For things like guns or other stuff that can't be sold on eBay, try specialty auction sites. Generally, the listings will contain many images taken from a variety of angles, often of relatively good quality.
good to know, r_fletch_r ... just thought you might already be relatively comfy with the UVLayout side of things. I'd love to see it as a SetupTab store item, and gladly add it to my shopping cart. ;) definitely no promises expected, tho.
If you look at Item channels list there is PreRotation transform applied with -90° on X axis. I'm not sure why it even imports (maybe different xyz axis orientation on MAX?) but it breaks baking. Setting it to 0 will fix everything.
Did you go over all the usual checklist items? I won't list them all as there are an exhaustive amount of threads on this and loads of info in the stickies. List off your exact process to help us help you.
Small update!!! Refined the pistol grip, Pmag, and Heatshield as well as a few other small items. Going to start work on the Upper receiver block and the lower. I also made them slightly wider if you can notice.
Check this out: http://forums.steampowered.com/forums/showthread.php?t=1300631 If it says 100%, it may not actually be 100% because it rounds up. Also bonus items... I was just discussing this with a friend the other day and found that on the steam forums.
I wish instead of clicking, i can click and drag to create and to destroy. also, to zoom in and get more into it hehe. Love this project. Great work! Just noticed floating items float and hover a little. great touch!