Yeah, creasing makes lovely razor sharp edges. What I normally do in Maya is create a creased model not worrying about the edge quality till the end. I have a script that stores all of my creased edges as a selection that I take and add a chamfer to. That can then be dialed in. If im going straight to Zbrush, Ill take the…
I like it, and props for doing the models yourself! Nothing major wrong with it at first sight, the rock formations look convincing and the distribution of foliage seems spot on for the most part, but perhaps you could play with a couple of different light situations, as midday and very little shadow are pretty difficult…
Hello! I've wanted to do a Little Nightmares fangame for so long, and this would be a passion project for me and the team as a whole. This game would be set in a fan-made area with an original story and plot containing themes of greed, labour, addiction, ect. Of course it would be a horror/adventure game with a 2.5D style,…
Psyonix, a San Diego based video game studio and the creator of Rocket League, is looking for a highly skilled FX Artist that can help us create stunning visual effects for our new and existing IPs. Our ideal candidate will use their knowledge of 3D software and FX packages to craft amazing visuals for in game assets and…
So I finally got my 2150 thursday, I have been vocal about how I have felt let down by wacom here and there in the decline of both build quality and customer support, and thought I would give a quick as I can breakdown incase anyone was considering an alternative as I find this to be highly viable. When I received the…
After winning the Stages category with his impeccable re-imagining of E. Honda’s Bathhouse in our recent BRAWL competition, Jordan Walker gives us a bit of insight into who he is and how he got to be so awesome. Currently working at Epic Games, Jordan is part of the Gears of War team - way to steal all the talent, Epic...…
The Hearthstone team is looking for a visual effects (VFX) production artist. The focus for this position will be working closely with the art director and designers to bring the teams artistic vision to life. Responsibilities include creating evocative visual effects in the fun / whimsical style that is synonymous with…
My personal take. Passable Art Director: - Great Understanding of Visual Theory + creating a style and a great communicator, with an understanding of time constraints. Good Art Director: - All Above + Great understanding of technical limitation, and Video game Language (Silhouette progression, UI, visibility, path etc).…
I'm not sure about the lighting, I know Skyrim does it very light but then that is at the cost of realism. I think you have a good inbetween, though you could make the light of your torches a bit warmer. One thing Skyrim is really good at is directing the player, using the environment to tell you where to go. You should…
Now I know why they call it the CRY:'(engine... No I know it is great and I would be having so much fun if I wasn't hung up on this... Here is with the exact settings you specified: I am so close to making a youtube video of the process I have gone over 5 times so someone can point out what I am doing wrong, but here is a…