Here's a showcase of my recent project: Norinco Uzi model 320. The whole thing took a span of..... about five days. Here's a little backstory of the Norinco uzi (its the one with the wooden thumb-hole stock.) The Norinco UZI's were unlicensed copies of the IMI UZI Model B and were manufactured in China in the the mid…
Hey guys, Looking to add to my portfolio and get better. I've never done a black character and need to brush up on my Maya modelling skills, I thought an African militant would cover those areas well. The aim is to have a bust shot with a weapon resting on his shoulder. I've not decided on a weapon yet, but I'm 100%…
I'm currently working on ways to be a better modeler with guns. I've been getting feedback from other sources, watching some videos on better techniques that have been helping a lot. But the more feedback I get, the more I'll improve. This is what I've got from the end of the day yesterday. Beforehand I had was modeling…
Hey guys! :) I thought I should open up a thread and post WIP pics of this piece I'm working on, It's good for feedback and personal motivation. It's the M41a Pulse Rifle from the movie Aliens we all know and love, this is basically my first "serious" high poly object, and especially my first weapon! So please, go ahead…
Welcome to my dota 2 thread! Hi, I'm glad to be a newcomer to this forum. Here are some recent concepts I've done, I'm planing to implement one of them soon. I'm not quite satisfied with the result, so I would love to hear any advice or thoughts on improving my concepts. Waiting for your comments. ♦ Concepts: Doom's weapon…
iam beginner in dota 2 workshop please help me i have some question about my set in progress: this is my concept, im from indonesia and to many different style culture tradisional armor in my country, my concept is armor and weapon from majapahit kingdom. this is my progress weapon with normalmap and colormap without…
Hi the community ! I start my own topic for the contest. I will design 4 weapons and I hope you'll enjoy my modest skins =) My inspirations are Alien (79) and Star Wars (IV, V and VI of course).These movies are my childhood so I'm very excited ! I give you a collection of pictures that I use as references. And here are…
Hey Polycounters, I decided to make a quick thread over the most recent weapon that I've made. This is actually a resurrected old model from a few years ago, but I've completely re-modeled, re-textured, re-rendered everything from the ground up to make use of next-gen techniques, programs and workflows. The weapon is an…
I decided to model another weapon, on the opposite end of the spectrum then my last weapon. Here is my main reference, I have many others. Things I still need to add: -A scope: I plan to use this one. -The bipod -The pins on the gun -The carrying handle -And the latches used if you had a strap to carry it Two questions:…
Hey, I would love some feedback on the textures for this game-ready golden revolver: are the color values correct, is the roughness variation good, are the smudges reasonable, should the wood be worked on more etc. The story I want to apply is that all of the weapon's metal pieces are gold plated and the metal's original…