Volition is seeking an experienced and passionate problem-solver to fill the role of Senior Technical Artist. You will be working in a collaborative environment of artists, designers, and programmers, using industry-standard applications and one of the strongest Python-based tools frameworks in the industry. You will have…
Hello everyone I'm DT, I am Creative CG artist, and this will be my first contest submission, and for that i'm going to took you guys trough the overall process of creating Zane my main character design in Cartamania, you will find a small trailer in my Topic, for the other character design in the trailer they have the…
there isn't enough geometry to match the live surface, so the quad draw surface is getting hidden behind it. you can either adjust vertex at either end so the connecting edge is not occluded, or quickly switch to the multi-cut tool to drop in some edges where it is difficult with quad draw. Hold ctrl + middle mouse IIRC…
Most of the games I worked on used photos as a starting point. Those photos would be cut up or painted over to create the textures. Companies would also buy CD libraries of pre-made photo textures and multiple companies would use them. One popular CD library was photos of buildings in Vancouver so there were a bunch of…