Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hey Im available for work. Looking for an environment/prop artist role, but can also do a bit of everything. Check out my work: http://artiedee.artstation.com/ Some samples:
Hi All, Today i started a Environment Concept (First Time) so, there are lots of perspective problems but still i am drawing to paint everything whatever coming in my mind. After completing it I'll model and texture it. Here it is.... WIP Hope you like it. I want some feedback on it form you guys plz help me to improve my…
This is the setting for a gritty, urban environment - a ruthless playground for criminals and low-lives. The total scene comes to just over 77,500 triangles. This is currently the main piece in my portfolio, but having seen some of the work from recent graduates, I think I've got a long way to go, before landing my first…
I've started a new coffeehouse / chalet environment in Unreal with a retrofuturist/funky vibe. Some materials are placeholder, and I am still experimenting with lighting - currently using dynamic, but I may change to using static. I hope to be able to finish the scene with a relatively small amount of props.
Hi! I've been working on this environment for a while now. I'm building a campus of an academy. It's still wip on most parts, but I´ll be updating this thread as each part gets closer to a polished state. older images in the spoiler, here are the lastest ones Thanks for checking this out! If you want to follow the…
Hey guys, I started a wild west environment earlier in the week and I'm to texturing my props and buildings right now. I'm just wondering how it's looking at this point. Here's what I managed to get fully textured sofar. Feedback greatly appreciated! More to follow.
Looking for a mid level Environment Texture Artist with 2-3years feature film or video games experience. Must be proficient in Maya or 3DS Max. If youre interested in hearing further details on this position, please feel free to send your resume in word format to nicole@damconsultants.com