Square Root Studios is looking to commission full human character rigs (including facial rigs) and controllers for an existing 3D model to use in animation. Requirements: * We have a base female body rig with a mesh skinned to it, we need to add facial rig to it and make controls for the whole body. * We also have a male…
For an assignment we have to model and rig a helicopter. We will not be graded on the model quality, just the rigging and skinning aspect to check if we can deliver a working rig that an animator can use in an engine like Unreal 4. So far most of the rigging is pretty simple but the landing gear will be the most complex it…
Ok Polycounters, I am in need of some very specific information about rigging in 3ds Max 2013. I am working on a complex vehicle rig for my senior project and keep hitting this wall in the rigging process. I have uploaded my 3ds Max file here: http://www.fileswap.com/dl/NIdHSIlw1d/ Left = Good Right = Not Good The rotation…
Biped is a fairly closed system that can animate bipedal characters, it has some support for quadrupeds but there are other tools that are much better and more flexible. Biped is rock solid because it operates inside of a set range of parameters. It knows what it can do and refuses to do anything it can't. It is also…
Hello! You need someone who can help you convert your ideas OC or reference image into a stunning unique high quality custom 3d avatar for vrchat creating from scratch which entails modeling from vrchat avatar modeling from scratch, rigging, high quality texture toggling adding simple animation etc. then this the right gig…
Hi, this position has been filled. I really appreciate the people who reached out. Hello artists, I am looking to hire a hard surface modeler to create a rigged, 3D model of a vintage exercise bike. See screenshots/youtube link below I actually do not require the entire bike to be modeled. I am most interested in the green…
Typically you create two systems, a IK rig, and a FK rig then blend between the two systems. Very few rigs work only with one set of joints to manipulate. I can only think of Biped in 3dsmax and a Maya rig that Naughty Dog created which actually has 3 rigs (IK/FK/Resulting) but you only ever interact with the resulting…
Very solid rig! Reminds me how much I hate rigging (But love the results it gives). I'd loose the wire frame of the mech, you're showing off your rigging skills, not your modeling in the video right? Instead you'd probably want to show the skeleton that you built for the rig. Lastly at the end show an animation from the…
Considering that I am supposed to make real-time game characters, I did some research on how rigging was done for them. I found catwoman model with its rig ripped from one of the batman games. Number of bones in around 100. Considering nature of batman games I find this impressive given the number of enemies on screen at…