Harsh reality if you want to hear. Your work shows improvement, yet you really don't demonstrate a large enough body of work. It's too heavy on weighted to marvel characters at the moment and even those are not executed at a quality level to work on those IP. They are at an acceptable PS2 quality level but the industry is…
Okay, so I opened the Channel Info Tab, and I can see that the two channels are mapped to different UV Maps: When you say "Max viewport doesn't show 2 UVs at the same time" I'm assuming you mean that I cannot display both of the textures overlayed over each other in the model preview. So, I assigned the Ambient Occlusion…
Okay so I got some cameras setup and some renders with lighting only. Now I'm preparing to add detail if these renders look okay. I can see how setting up cameras help it easier to composition. (Image heavy sorry)
Hey, good work! I am from Greece so prepare to be critiqued by culture inaccuracies :) Your 3d work is nice but the overall feel of it for me does not really say "Greek". In a nutshell I would say that you took care of your props but not your reference which is equally important, as I can see you have the technical skills!…
Meh, you just need to understand what max is doing so you can work with it in a more complete way. Maya has its warts too and the problem you're hitting isn't really max specific its that you need to know a little more than what its showing you, which you can run into in any new application. 1) Working with maxs normals…
I noticed as I was revisiting the hallway sections that my lighting was overblown. Sometimes it just takes leaving an area and coming back to it after a good amount of time away to finally see something super obvious. I'm using a pretty simple LPV realtime lighting set up for this, and most of the lighting is driven by an…
So I'm having a bit of a problem and I've been wracking my brain for the past couple hours trying to figure out why I'm having issues here. I've got a chest I'm working on, and where my seams in maya are placed, I'm getting no normal map information. Usually I would see some transfer from one shell to another, and get a…
justin, your neckless dudes were giving me grief in the space mode yesterday, so i destroyed them. sorry :) The space section is cool, just wish some of the smaller planets wouldn't coff at your offers to purchase their system. Stupid aliens. My overall / final impresions (almost beat one planet/race evolution cycle) Level…
my dell M1710 is the same I have 4 gigs but the mobo only takes advantage of 3.25 of it. With Vista 64 bit SP1 it says I have 4 gigs but I was told that it's not actually using the full 4. Something about the motherboards weren't programmed or set up for 4 gigs of ram or whatever. I know. It's stupid but who knows why they…
Thanks! The books were the most satisfying part for me as the whole thing felt off before I got them in the scene. It's only 5 different models, each with a unique set of details on the texture sheet. The heavy lifting is really being done by the master material I made in UE5 that's giving color and wear variety based on…