Hi guys, I'm going to be doing Syndra as she's one of my favorite mid laners. This is my first competition and will be the first time creating a stylized game character so I hope I can finish this on time. Good luck to you all :) Update of my low poly version! Update:
I've not updated this thread in a long time so I'm finally coming back to it, here's the finished project I did for uni, it's not my strongest work now but I plan to update this thread with my latest work
Hey, Anyone know if there is an updated version of this script? or somewhere i can download the old one in case it works with Maya 2014? Or has Maya been updated with a similar tool? ( I can't see anything) cheers
A quick update, I adjusted the arms a bit, made them more substantial, and added seams to the clothing. I've updated to ZBrush 4R5, but I've been having issues with stability so progress has been slow.
One more video showing it updating on the fly. In previous video I turned off the things that allow it to automatically update. You can place it anywhere and it will use whatever is underneath it to blend. https://youtu.be/ugip0-1Dp6w
Update. Been working on the boots as well as redoing the metal straps hanging from the armor. I also made her legs a bit bigger. Haven't reworked the cape yet, that will be for next update. C&C please!
Thanks guys. Sorry for the long update. I'm planning to give away the brick, but I'll try to do a breakdown as well. Good luck on creating wood. Let me know if you need help. Quick Update:
Updated the scene. Have lots of work to do. Maybe you guys have some good ideas and feedback. I think the bark of the tree should be more convincing. So i'm going to work on that for the next update.
Hello again, a lot of work has been done to the attack and there's a lot more left to be. My second update includes an updated/reworked anticipation and projectile as well as the addition of an impact. Thank you https://vimeo.com/251259507
Another update though later than normal haha Added stone walls and such. At this point all the architecture is done to a first pass degree. Will prob work on the props next and add some more polish ArtStation Update