Hello, I am 3D artist with experience in creating 3D environment and Prop. I currently looking for full time job(remote) or freelance work. Thank you for checking my post!My Skills - 3d modelling(organic and hard surface) - texturing - shading - rendering PORTFOLIO LINK https://www.artstation.com/hicham…
Hello I’ve been looking into videos and books on how buildings are constructed. From an environment game artist’s perspective, I’m mainly interested in understanding materials, architectural feasibility, and how real-world construction informs believable design. Does anyone have any must-have resources or golden nuggets of…
http://wiki.polycount.com/Multitexture is this an example of what your talking about, in the end how large would these textures end up being, are these textures combined or are they baked together?
Hello, my name is Clarence Munji and I am from Singapore. I am nearing graduation and am seeking work. I am open to working opportunities in the UK and abroad though I'd need a work visa permit since I hail from Singapore. Currently I am, in the UK until my T4 Student Visa ends around August. Contact…
Hello Everyone, My name is Justin, http://justinwhitney3d.com/, and I am a student at Sanford Brown (formally known as International Academy of Design and Technology). I am currently a senior near the end of my program. I have an internship class this quarter and am looking for 3D Environment and Prop Modeling Positions…
Hi all, I've been lurking for a (long) while, figured it's about time to actually give back to the community. I decided to make a custom SteamVR environment and made it styled after a Japanese Washitsu. The rough design was inspired by a few photos, but the end result is entirely my own. Note: I'm not very familiar with…
Evenin'! For my Final Year Project I'm choosing to recreate this piece of concept art by Paul Chadeisson made for the game Remember Me. I'll be aiming to recreate the dark/rainy version found here. Below is a couple of images of where I'm at so far (it's a long way to go!) and I'll be updating this as I go along - any and…
Hey Polycounters! Got a new project I'm working on, an old west style environment. This project is for a class and is meant to be built in modular pieces and reusable tiling textures and trim sheets. I'll be working in 3DS Max and UE4. To start off here is some of the work I've done so far for the class so you can…
Hi there everyone. I've been lurking polycount for almost two years now and I absolutely love what goes on around here. I've finally mustered up the courage to post some work and a website. The art sheets and screen caps are sort of tentative. I had a promise to the hiring manager of Obsidian that I would get my site up by…
hey guys I need some help i realise that you guys in here can be very blunt so im ready to take the hits. I need to know what you think on the work on my portfolio. im looking to get my first full time job (in the UK) and Im hoping to get some feedback. I have to say a big thankyou to isaac oster for A the crits on my reel…