The game I'm working on is turn-based tactics but done in a 3D world; one result from this is that unit ranges are technically spheres rather circles. For the UI that displays attack ranges, I need a way to highlight 'everything within this sphere'. So far I've been mucking around with a spherical mesh with fresnel and an…
I just got handed a new BRDF-like lighting option for our realtime shaders, wondering if anyone else has played with and/or studied BRDF, I'm wondering what other ways artists might be using it. I've been given three controls... X axis of the bitmap is for controlling the incidence that normals reflect light (bitmap left…
for an upcoming job i'm trying to determine if it's worth it to aquire a new graphics card for my (rather old, athlon-xp-based) sidekick system or if it's less hassle overall to get a complete machine on loan for the duration of the job. what i need is decent pixelshader 3.0 preview ability. there's no way in hell i'd…
I am going to post a few basic props on this thread to get some feedback as to whether or not I'm on the right track. I'm a freelance animator in advertising who wants to be in games as an environment artist. I've been trying to figure this game art thing in free time for a while now between work and a second degree. I…
Graphics Engineer Psyonix, a San Diego based video game studio and creator of Rocket League, is looking for a Graphics Engineer to work with artists and programmers to create and develop visually stunning content for our products. Our ideal candidate will be able to add new functionality to an existing rendering engine.…
What Are You Working On? AlecMoody Alemja AlexCatMasterSupreme Amsterdam Hilton Hotel BertR chemotoledo Clyptic danipanteez Daven Dill-n DsculptStudio Einar EmJaeR EricElwell FappaR Gabriel Fernandez Gav gfelton iammalte ILmaTeR javi jeebs JLHGameArt karatekodden Kraken leo_88 lincolnhughes LoganFeliciano Makkon model…
I'm going to gave it one last try, it's going to be slightly aggressive because that's why everyone is trying to tell you. You sucks at designing. You don't have what's needed to do a great piece by yourself. THAT'S FINE, it's not a requirement, you have concept artist and game design for that. Now put your pants and…
Personally I'd rather have a WiiU over a "next-gen" console. People often bash Nintendo for no longer having "creative" ideas, but the most played games on the Xbox 360 and PS3 were Call of Duty games and Fifa games, and that alone speaks for itself. It's pretty fair to assume the same thing will happen to the XB1 and PS4…
Do you want a DSLR or a mirrorless camera? What your friend had was a mirrorless. Mirrorless cameras are typically smaller with smaller lenses, which is nice if you plan to carry it around with you or have multiple lenses. I'm not sure what the prices go for in AU, but a used Panasonic GX7 or Olympus EM5 might be in that…
Hey Firebert - I didn't use 3D scanning on a real production, but I have some experience with it. I tried the David home-made laserscanner, and the professional desktop scanner by Nextengine. I actually got awesome surface quality out of David. It took a bit of tinkering but I eventually found a simple enough solution…