Hey thanks for the feedback, @Bomb_Bear This project took a while to render and this particular area put me off as well, I guess I was more focused on the lighting. I soon realised that I hadn't been utilising the hard/soft edge tool in Maya and I haven't had the time to rerender. @Dpowell94 I realised this as well and…
It seems to be working fine from what I can tell. I don't have a way to pipe it into morph targets so I can't check its timing or phoneme picking. But this might be VERY useful to me. I do a lot of lip sync, about 30-60min per game and we do 2 games a year. The sync doesn't take that much effort (we do it by hand) but any…
Also, I think that ironically you will most likely get the most positive responses from people who are used to the precision of traditional media. What I mean by that is that by nature, traditional media has a much finer resolution than what any digital painting program offers ; and similarly, the "pressure sensitivity" of…
Hey, really nice tutorial. I've only gotten through the first part so far. Just a couple of things I wanted to note, you could make a couple things easier on yourself using some tools to make things exact and precise like align and snap. The advantage besides things being spot on is that there's no need to check it from…
I worked exclusively with Max since it's release and know it pretty well, inside and out. I had to switch over to Maya for about a year and found it very alien at first. The biggest issue was just not having a true understanding of what Max was actually doing under all the fancy modifiers, dials, and buttons. Maya is much…
Sketchup didn't need google. It was a great program on its own, which is why google bought it up. I still don't get why ms chose one of the most developmentally challenged 3d apps on the market to invest in. I can't believe they would have even considered putting it up against google/sketchup so it must have been for other…
I've got a question about Zbrush that I'm finding really odd that I can't figure out. Today is the first time I've ever tried it out. I'm planning on learning the basics/interface of Zbrush over this weekend, but I'm just baffled by the interface. I've used Max and Maya a lot, but Zbrush is totally different. I'm still…
Hey guys, I really need some help this time :poly122: . In 3ds max modeling there was always a problem for me that I've never found a solution for. Basically, I have trouble with positioning objects on or editing surfaces that aren't planar or they are conformed to other surfaces, like a body. For example, I'm trying to…
Hey guys, I recently ran into a very annoying bug in photoshop 6.0 (yeah, i'm still using a very old version.) somehow my mouse turned into the "Hand Tool"(H), (the one you can pan your zoomed view with) and won't switch to the currently active tool. the button of the tool is pressed, but when for instance i want to draw…