Update! Since the last post, I've put a lot of time into establishing a base-pass for the mech overall. My thinking has been that if I can get the groundwork established for the texturing, then I can adjust and tweak as needed and continuously improve as I progress to the end of the project. This began with setting up the…
Fbx is perfectly fine as far as unit conversions go and has been for as long as i've been using it - either you're doing it wrong or the importer is doing it wrong answer the following questions .. what are your scene units in max? what are your system units in max? what unit conversion have you specified at export from…
Choose whichever program you're familiar with and in-which you're more comfortable with using the UI. At the end of the day you're doing the work, the program is there to facilitate in your goals, comparing one program to another is like comparing apples and pears. Each is good in their own right, and if you learn and…
This is the final geometry of the side mirror, including the filled gaps and beveled edges to the gaps, with all modifiers applied. The same process will be done for the rest of the car, this is: Apply subdiv -> Thicken (extrude) the panel edge -> bevel the edge -> apply FWN -> fill the gap with faces (to prevent light…
If the different UV sets you have all share the same name, it should just work. In the same way that if you applied a texture in a Max material and told it to use UV1, it would use the first UV channel of all the meshes you apply the material to. Also, I find it easier to just drag+drop the image from the Images tab…
Ok this is a super long time coming. You plan on doing something and then life slams into you. The effect works perfectly @RN just like I'd hoped. I've got about six layer groups for each direction of the pattern, and I'm applying and doing some extra tone updates after the fact for effect. The effect is being applied to…
Man, links are hard :( Fixed now, good call! One person might be interested in the level artist position. I will post on other forums as well. The more applying the merrier :\ I've also started rigging a cage fight for people applying :thumbup: Nah, seriously the whole aim with the project is to give us people who want to…
Thnx! The Waylon site was especially helpful. Sometimes it seems to be a question of knowing which buttons to push. Speaking of which... I've applied a checker patterned material to my head but it doesn't show up in the viewport. I've "applied the material to selection" and I've checked the "show map in viewport" cube in…
Hello! We're a small award-winning VR studio located in Vancouver, Canada. We're looking to have the below 2 animals rigged and animated: Flying fish Wing opening Torso + tail wiggling Fins flapping Reference: https://www.youtube.com/watch?v=bk7McNUjWgw&t=14s Goose Wing flapping (multiple joints needed so the wings don't…
Just wanted to thank you. Even in 2025 I've been using this script at work and personal stuff. <3 Whenever I switch to a new machine I return to this bookmarked link and re-apply the script. I know you can now double click a face to expand to the whole UV shell, but I'm just so accustomed to mapping this script to a…