Yes it's not a rule, but just matching aesthetics without a clear purpose seems a good way to waste time, or simply train in modeling.. yes you may get "happy accidents" but still you should have a clear idea in mind even if you start the exploration part with modeling directly (maybe you can't draw)... and the research…
Ok an N-pole shading error - (a vertex where 5 or more edges meet) which forces Blender to average face normals across different angles, causing dark spots or "pinching" artifacts when using smooth shading. And here's a few options that may resolve the problem 1. To fix the Normals and Smoothing often, shading artifacts…
It's a bit of a pain, but you need to do two things, save/load the settings and copy some files. First copy the files... Personal files can be found in 2 places you need to trasfer the Scripts, UI, Plug-Ins and Scenes folders from each spot to the same places on the other machine: 3dsmax Root Dir: C:\Program…
"The man likes to play chess; let's get him some rocks. " it may be a hard one by that, but ive watched this movie 9 times or more. cant get tired of it. I might post an image in a bit.
I use 3ds Max 2014 and ive been getting weird glitches in my scene (vertices exploding off screen when I apply a turbosmooth modifier, and crashes when I use some edit poly functions) I just restarted for like the 5th time, and suddenly all my UI settings are gone. Keybinds, modifier sets, Utilities menu all reset to…
Hey all Just wanted to post this wip up here and get some feedback from you all. Its the one thing Rikis missing I think.. a ninja/shinobi outfit. let me know what you think !? Its about 40% of the way through modeling/texturing. Thanks :)
Hi polycounters :) . I love this community. I fell in love with game art a few years ago and did a bunch of ugly lowpoly characters, but while I was getting older (I'm 23) and having to get a job and think about a career path, I think the attitude to get shit done started be drained from me. I have read lots of threads…
Working on a free quick and dirty normal map tool for Photoshop. (it's free, and yes I'm very proud of the name) justbenormal800×800 263 KB Features * Normal Map Creation * Normal Map Combine * Normal Map Utils like Converting/Flipping * Height to Normal and Normal to Height * Presets Just select a layer, tweak your…
Started working on mount for Luna set. Not entirely sure if I want to make a full set or just release it as a solo item but we'll see what happens once i'm done with the mount. Still got a couple things to add and then polish but here's a work in progress shot of where I ended up today.