Hi everyone, We’re Lucid Realm Studio, an indie 3D game art production team, currently looking for mid-level freelance 3D artists experienced in creating stylized hand-painted armors for a stylized MMORPG project. Texture quality level and art direction is similar to WoW. Project Style * Stylized MMORPG * Hand-painted…
My name is David and I am the COO of Labpix Studios a small independent gaming company based in London. For the past year we have been working on our first game to be released on Mobile (and potentially Steam or ambitiously Xbox Live???). Our story is quite extraordinary as you could imagine with any startup and possibly…
Hi there, I'd say you are thinking about this backwards. You are assuming things about the past based on what you know of game art and 3D software of today, which I suppose is an intuitive thing to do ... but this leads you to imagine things about previous tech and workflows that just don't apply at all. - First off,…
I'm probably wrong but I think the colors are chosen more because of the fact that they provide clear distinctions between who is a teammate and who is an enemy, and they are colors people can recognize immediately. Many games frequently highlight enemies in red simply because it is an easy way to tell the play "This guy…
Boundless is a gaming project for the next gen portable devices revisiting the classic top-down tactical turn based RPG powered by the Unity 3D technology. You take control of 11 heroes each with own unique gameplay style venturing through unworldly adventures into the past and the future seeking the hope in restoring…
I hate how people accept these reviews/Rating sites as the lord and savior of how they buy games instead of taking it a basic Opinion. No one really tries the games out for themselves anymore they just wait for a review and or see what their friends have to say. Instead they Bash good games because it got a 6 or compare a…
Project Title: Earthside Tactics Hello! I'm looking for a skilled and dependable game developer to take over and complete a turn-based strategy game. This project has already gone through a few development phases, including work by previous teams. Right now, I have: * A working project (built in Unity) * A rough GDD (Game…
Hi there, My name is Seung-Jun Lee, Art manager at Yurong Games. We are a small outsource company in Nanjing in China. We provide top class quality art asset for your projects at low cost including 3D characters, weapons and props for online, console and mobile games Our core artists have been working over 10 years in game…
I stopped lurking on these forums just to reply to this lol. The point biggest point I caught onto from Jesse's presentation, was the untapped potential of these unexpected games he mentions. I believe most of the gaming community's voice to this day isn't heard. Sure we hear about the main platform games, Assassin's Creed…
I had started building a series of low-poly / flat-shaded game-ready assets and after years of them just sitting there in the asset stores, decided to make my own game out of them. This is a scene from Crown of Kings using Almighty Assets low-poly 3d models and props.…