hello everyone ! im pretty new here and i have some idea about cm new set for CNY2014. i need someone to help me to model and texture it. here is the concept done by asonklegendary . ideas by me P.D: the hair we think should be use black hair. so the gold one at right are outdated
Hello Polycount! This is the cryo chamber from the first level in Halo when Master Chief awakes. I did everything in 3ds Max, brought it into UDK and messed around with a lot of materials. I will make a short rendered video of the level so you can see it live. CRITIQUES ARE WELCOME! I am only a student and i would love to…
Seen this in 'Edge'. There's a good write-up in there. Looks very impressive. Far Cry's jungle still looks (and runs) far better than anything else out there - including Oblivion.
Hey Guys, i have some strange problems with my normalmaps in the cry engine. The normal map seems to change the lighting in the wrong way. The +x-y+z is set. Any advices? :) Thanks and cheers
Thanks for the feedback! Were there any specific characters you compared for quality? I was hoping my work fell close to jakob hill's quality though I do hope to aspire to slipgatecentral's level one day. I did choose these particular characters because they had never been done before so I was hoping that they would be…
Narigama 鳴釜 なりがま Translation: ringing kettle, crying kettle Alternate names: narikama, kamanari Habitat: kitchens Narigama are a tsukumogami of kama, iron kettles or cauldrons used to cook rice in old Japanese kitchens. They have long arms and legs. Their bodies are covered in dark hair as if wearing an animal’s pelt.…
Hm, a little heads-up: Using Max 2012 and the Cry exporter, getting the disputed meshes into engine works flawlessly.. so maybe the collada part of your tool is doing strange things? :)
they could have worse inspirations :) cool that they´re taking the Cry-ing out of the woods, I just hope the city isn´t a completely empty backdrop without all them explosions.
Hey everyone, I’m Antonis, a 3D artist from Greece. I’ve got around 4–5 years of experience working in medical animation as a 3D generalist, and I’m currently trying to land a job. I’d really like to transition into the gaming industry, ideally as a prop artist. Lately I’ve been applying but not getting any callbacks, so I…
it looks better in movement with all the real time reflections on - ill post a vid soon. But your right i was basically trying to learn cry-engine and create a scene that matched the art of the hammer engine version :)