i suck ass at LoL, but this contest seems like fun. start off with some reference EDIT: didnt like the direction my other project (slasher Sion) was going, so i decided to switch out to a something that already had a concept.
Fellow Polycounters: High Moon Studios (an Activision studio) is hiring an Associate Environment Animator for an as of yet, unannounced current gen (X360/PS3) title using the Unreal 3 Engine. This is a junior / entry level position. Full Time / On-site Location: Carlsbad, CA (about 30 mins north of San Diego) Description:…
(Please post questions on the thread here - I won't respond to PM regarding this position) Apply online using the following link: http://activision.taleo.net/careersection/00003/jobsearch.ftl?lang=en&portal=8160110982 Great Games Start with Great People! Activision Blizzard, headquartered in Santa Monica, CA, is the…
Last Update Darkin Shadow Assasin Kayn Abilities Q Darkin Kayn Shadow Assasin W Shadow Assasin Darkin Kayn have the same one that the basic skin E Shadow Assasin Kayn Darkin R Shadow Assasin Darkin Kayn Kayn Blood Moon final version
Hello, we're remote indie game studio Tonk Tonk Games, made up of veterans from the industry. We're looking for a concept artist ASAP to assist us in development of our current mobile title. You should: • Enjoy working in a stylized and toon art style • Have outstanding environment and/or character concept art skills with…
Although what I do is characters, I felt inspired of the interesting possibilities that Substance and its procedural texturing is capable of create and shown in some of the Assassin's Creed Unity environment art, which I love. Then I had an idea for this contest that I want to try to make as a learning experience, and who…
Howdy folks! Sam Noone here :D been lurking on the count for about 3 year :p This is my first real post. Been working with Bounchfx on a bounty hunter set! here is the concept I did. There were a few minor changes to fit the rig a little better. look for updates soon! we will be texturing this weekend. His bakes came out…
Hi again. :) A small update. I've added a baked lowpoly for the tracks cover and two types of jerrycans in the back, but now I feel that I've hidden all the beauty beneath it. Maybe I'll try to make two variants of the model in the end, one with the tracks covered and one without the cover, hope the UV resolution will be…
Apologies to the mods if this is too text or image heavy! 1. Model your character. For this exercise I found some excellent 'turnaround' images, so I recommend you Google image search your character + turnaround. When you're modeling you'll have to model in the partitions for the toon shader colors. For example, Superman's…