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Re: 3ds max view port
Reply by
snake85027
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Apr 2016
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Technical Talk
well it appears that when i reload the texture within the viewport canvas it came in how it was suppose to be.
Re: PC-CSGO| PP-Bizon | BIOSmg
Reply by
Nolt
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May 2016
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Contests & Challenges Archives
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CS:GO Weapon Finish Contest
Really nice! I love the reload, that's sick B)
Re: Lame: 3ds max gizmo is gone
Reply by
Psyk0
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Feb 2009
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Technical Talk
Maybe reloading a previously saved interface? or default one.
Re: [Chivalry] - Mason Archer - Bull's eye set
Reply by
JO420
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Sep 2014
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Contests & Challenges Archives
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Arms & Armor, Chivalry: Medieval Workshop
Good idea,it can be the foot ring crossbowman use to reload.
2 results
Re: AK47 - Realtime render
Reply by
kanga
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Sep 2017
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3D Art Showcase & Critiques
Looks really good! The shells wouldn't be that whacked up unless reloading rounds is a normal practice. Super model!
Re: Shotgun
Reply by
Kap'n Kronic
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Dec 2008
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3D Art Showcase & Critiques
Here is a wire shot of the gun Here is a picture of the gun with the reloading piece thing(i dont know the name)
2 results
Re: Help with texture looking really bad in viewport - 3ds Max
Reply by
Synaesthesia
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Sep 2016
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Technical Talk
Disable Gamma/LUT and reload the texture and/or restart Max. That should fix this. :)
Re: Dota 2 Monthly Community Competition #21 - NOVEMBER
Reply by
Baddcog
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Nov 2014
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Dota 2
You might need to just save under a new name, then reload.
Re: Painter: Update/refresh all maps
Reply by
Grubber
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Jan 2021
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Adobe Substance
Yes, but like Tvidotto said, you still need to reload every texture changed outside SP one by one.
2 results
Re: Substance Painter 1.3 is coming!
Reply by
haiddasalami
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Feb 2015
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Adobe Substance
With Smart Materials does that mean updating and reloading substance issue should be fixed? :D Or will it still show up as outdated?
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