Lots of good advice so far. It's probably worth using all this feedback to create a few samples then compare the results, from a typical player's point of view, to see what works and what doesn't. Though it's also worth asking: How sharp is sharp enough and how good is good enough? As an example: Here's three cylinders…
For scale and rotate I'm trying to remember to use that, but I can't picture myself being very productive modeling without the Move Gizmo :S ...although I'm not very productive anyway, so that's probably not an issue either xD I keep my forearm reasonably in line with the hand and also no big movements, probably +/- 5cm I…
Hello, I’m looking for someone to create a model for me to 3d print. This is a historical figure. From WWII so you must be experienced with that time period. I will provide plenty of reference photos and details. thanks
Hey hey! This is the biggest print I have made in a while. It's voxel based mouth with roots surrounding it. I made it to plant some cactuses in it. Please feel free to comment and watch the youtube timelapse that is on 10x speed by clicking the image.
Thanks @littleclaude! The detailed feedback is sincerely appreciated. Taking it piecemeal, some of your feedback hits right on areas I had planned out + gives me a lot of stellar ideas and I wanted to call them out & show where my mind is at: * "lived-in" details: I have a sitting area where the victim spent most his time…
Hey guys, as promised ages ago, here's the art print templates from last years TI. https://dl.dropboxusercontent.com/u/38223593/TI5_printsTemplate.zip If you any suggestions for improvement, let me know. Cheers
I've noticed the same change and it really has been bothering me. I've been doing 3D art for over a decade not counting art school and in that time I've watched my talents grow tenfold but my client pool and revenue stream hasn't improved with me, if anything it's gotten worse. I feel like I spent so much time refining my…
Your point about dumping responsibility for orbiting the model and finding places for feedback is such a good one we hadn't considered that! Loving the idea for allowing the author/creator to set their own "render views" to be more specific and granular about where they're requiring feedback and limiting the friction for…
Heya, I've been spending some time working on a personal project I'd like to call Clutch. A lot of stuff is still pretty rough, but I wanted a place to post my progress as I go through it. The plan is to include a mix of game art and concept/illustrations for both characters and environments. Just wanted to clarify that…
3D sculptor, expert in 3d printing miniatures, available for freelance work. Contact email: randomartattack@gmail.com Portfolio: https://www.artstation.com/randomartattack