I imported some custom images. In the editor they appear fine, once cooked and in game they are pitch black. You can go up to them and fire your weapon and the image will light up. What setting can cause this?
I've done a 120 hour week - just the one. Someone dropped the ball and a feature wasn't scheduled. I did a triple week to get a prototype / proof of concept for that feature up and running. 120 hours is absolutely gruelling. You barely get to sleep. The fact that they called it a 'crunching team' tells you everything -…
Hey everyone! I recently created some bolt alphas to use for Eat3d, and we decided to give them away for free as a small thank you for all the support There are 110 Alphas in the pack and they are all 512². You can get the alphas over the Eat3d thread Enjoy! *Updated on 29th May 2012.* The pack has now been updated to…
That’s partly why you have source control for content. And instilling good hygiene around adding submission comments. The source control takes care of names and dates, and lets you retrieve past versions at any point in their history. We’re dealing with this in the Khronos Group’s GitHub repository by enforcing standards…
There's an all-you-can-eat in Antwerp too! Antwerp isn't even in the same country as I am, but whatever. 100% more relevance than 0 relevance is still no relevance ;) .
Took the xyzWindow script for Maya posted here the other day and updated it to be a full transform type-in window that mimics Max. Maybe someone here can get some use out of it (or give some thoughts on improving it): ////////////////////////////////////////////////////title: xyzWindow//Version: 2.0//Date:…
Hi all, I posted a while back about a written script I have developed for sci-fi / fantasy application. I have finally finished the manual for the vertical version. It can be viewed online or downloaded in PDF format at http://www.dscript.ca/manual.htm This is the first draft so please excuse any typos or errors. I would…
Hey everyone, Over the course of the past ~8 months I've been working hard on nMaker. What's that? Basically it's software used to generate normal maps and height maps. Hopefully you'll like it. Here are some benefits of using nMaker: * Easy to use * Very high quality of generated maps * Cheap * Flat design * Ability to…
Hey there folks, Klaudio Ladavac has created a neat little plugin for those who do a lot of measuring. Makes the workflow faster and easier. Check it out here: https://gumroad.com/l/OjHDF# https://vimeo.com/203005947 Thomas
Hey guys , here is the project that i working .This tool is for making a humans in zbrush you can make any types of human body . The version is work in progress i also will add a textures blending between the morhps and some other stuffs just watch the video to see how it works If you want to support me to continue improve…