Hello, i have some ideas for Team Fortress 2 items. What to start, what tutorials should i read or look? I'm using Maya. Also need help with low polygons, and sending it to Workshop / test it on itemtest. Thanks!
Good day to all. I'd like to try myself in creation of items for Dota. And I decided to start with my favorite character Sven. At first, I decided to make a helmet. And that is what i've got. Work is still in progress. Comments and criticism are welcome.
Updated to final here: https://www.artstation.com/artwork/nYrQ6O and a SHQ img if you want to see it super up close. Marketplace item, https://www.artstation.com/marketplace/p/NNknX/crystal-sword-nebularis
The streets look strangely empty of props. Could use some transportation-related items to line the street edges... horse hitches, lamp posts, street signs, trash receptacles, drainage grates, etc.
72 hours? Thats... A huge number of hours for such a small prop? Wires and texture flats would help, as this looks atm like a crazy bump filtered item and not a sculpted/sub-d mesh.
So, it's hard to tell but is this all modeled or is there some sculpting? Would definitely be good to go in and sculpt folds on all the cloth, perhaps some nice damage on the hard surface items, and anatomy of course.
:) great loading screens, love the dynamic painterly style. The items though, I feel that they need more detail (texture and concept) and try to have a story behind. Keep up the good work.
"Art is the product or process of deliberately arranging items (often with symbolic significance) in a way that influences and affects one or more of the senses, emotions, and intellect." so... at what point have games NOT been art?
in dota many heros use different or individuell shadersettings. getting a different result when uploading one item to 2 different heros can totaly result into what u just found.
I'm currently running a 9800 gx2, which is pretty good, but considering the price and newness, I'm thinking I'm gonna get one of these shortly: http://www.newegg.com/Product/Product.aspx?Item=N82E16814130549