I think it's great that you can see there is a problem. I know you posted it at half speed, but don't do that. It would be easier to crit if you just looped the action a few times at full speed. Also, don't move the camera when your asking for animation critiques. Taking it a step further than acting it out, record…
Had checked out his site before; it has a lot of good texturing info, but I didn't see anything on unwrapping. Thanks for the thoughts on placing seams. I have a pretty good idea of the theory behind unwrapping, but as far as the actual step by step of commands / tools to use, I don't even know where to begin. Gonna keep…
I agree with Ryan. Don't assume a contract is set in stone. Alter it or add to it as you see fit, since the agreement is 2 ways. Just don't get too crazy. :-) Ryan, painting out errors seems to be a necessary step no matter what your workflow, so hitting the AO corrections just adds a minute or two, it's really just a…
Beautiful piece, Tully.. I truly enjoyed watching your sculpt as much as I enjoyed your awesome paintings on your site. Of course it would be great if you can spend extra times to share more details in step-by-step manner.. Just pull it out my old bookmarks, and here is the link I used for my sculpt project I did in last…
cool Josh, yeah it does seem like a big step from 8 to 9, I find that writing tuts is more draining than actually making the texture, and I find myself detailing every step until I get anxious to finish, then just slamming out the final texture and not bothering to breakdown what I had done in the final stages. Though,…
Yeah, most programs should run on WINE now. I've been using this version of Ubuntu for a couple weeks now. I have a media PC connected to a projector, and the beryl/XGL is fun on a 100" screen My kids love spinning the desktop and making shit wobble. The next version is already beginning and their concentration is supposed…
A lot of us have probably read the Vavle Dota 2 character and texture art guides by now. If you haven't, then GET ON IT! http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterArtGuide.pdf http://media.steampowered.com/apps/dota2/workshop/Dota2CharacterTextureGuide.pdf One of the techniques they talk about in the…
Hey guys, We recently worked on a project where we needed ink transitions, and decided to get creative and make our own, filming ink droplets on canvas paper. Obviously you can get really great assets online, but sometimes they're not quite fit for purpose - would you agree? We've put together a step by step of how we…
Hi Gurus: I am a Mac user and when I download brushes from Gumroad or Bad King, sometimes the brush Icon displays a sample of the brush and sometimes it dosen't. For example: I will download a .rawr file then open it and see the .zpb brush file ...but the icon will not represent what the brush looks like. Will someone…
Hey all, I just finished uploading my latest tutorial (and probably my best so far) on how to create a dynamic object that you can interact with. This is a very in-depth step by step tutorial on how to set up interaction in your game that allows you to open doors, drawers and the like with blueprint. This should work with…