Hey Guys, I remastered another one of my older characters. I've been remastering most of my older pieces this year with varying degrees of updates. This time, however, the remastering treatment was far more extensive than my previous efforts thus far. I took the original Elektra asset that was created for the comic con…
yes, thanks a lot for this. i been playing around with freeSDK for a while and these videos have been useful. couple things regarding the package you uploaded, i get this error: and lot of your textures point to a missing folder.
I've seen a lot of people on this forum switch to modo because they prefer the modeling tools over max and maya, if you want to see what it's like to work in, look at some of Snefer's videos http://www.livestream.com/snefer/folder
Finnish this already so I can put all these renders into my inspirational folder :) looks like the lowpoly +normal map bakes are holding up, looks great, cant wait for actual textures, keep it up mate!
@komaokc ya man! i got a folder just for you labeled "komaokc_textures" I'm reminded every time I dig through them haha. Just finished downloaded and looking through this set, lots of great stuff in there.
Yes, I did everything a stated in tutorial. I saved model and textures in SDK objects folder using 3ds max 2015 cryengine exporter. Hovewer, the textures do not show up for me. even if they are tiff file...
awesome, a bit funny and definitely a good read :) as for portfolios, i run my portfolio on dropbox...free, tons of space, fast and dead easy to update! just save in the folder from any machine and voila..website updated.
Solution: I repaired or reinstalled 3dsmax from the control panel. The viewport canvas folder showed up where it should, don't know why it was missing to begin with. I then copied it to the directory specified in the link so it works now.
Go ahead and uninstall Suite 2, then re-download it and install it to a new folder - such as *\Quixel Suite 2.2\ to see if this clears anything up. If it doesn't, try a clean install of PS and ensure that you're not running a "portable" version of the program.
This, I just gather all the photos from the collections and the ones on the front page and stick them in a folder and make it change once a day, a lifetime worth of new game art wallpapers each morning to get me motivated.