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Re: Interlacing Shadow Artefacts
Reply by
Wonkey
·
Apr 2013
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Unreal Engine
That also can be from having the light angle too sharp compared to the surface.
Re: Game art by GreyJkee
Reply by
GreyJke
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Feb 2018
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3D Art Showcase & Critiques
Yeah.. i was like: "is it that sharp or am i too picky." Thx for feedback.
2 results
Re: Clyptic Wraith King
Reply by
christermime
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Feb 2014
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Dota 2
I love how sharp and clean this is, can't wait to see it baked and textured!
Re: nDo vs traditional baking
Reply by
MrOneTwo
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Feb 2012
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Technical Talk
You split up smoothing groups and uv islands where there is a sharp angle.
2 results
Re: [Riot Art Contest] - Kassadin Redesign
Reply by
Anoif
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Dec 2014
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Riot Art Contest
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Riot Art Contest - Character Art
Your sculpt is so sharp! And the translation to your lowpoly model looks great!
3 results
Re: Dirty Tex
Reply by
butt_sahib
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Aug 2009
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3D Art Showcase & Critiques
Looks sweet. Would like to see some sharp creases in the sculpt though!
2 results
Re: Russian soldier
Reply by
Sean VanGorder
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Jan 2011
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3D Art Showcase & Critiques
That's some pro advice. The sharp angles on the neck seem a bit strange to me.
Re: ME weapon recreation WIP- hard surface practice
Reply by
glottis8
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Oct 2010
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3D Art Showcase & Critiques
looking sharp man! very clean modelling. Can't wait to see it finished.
Re: WIP Retro Armored Alien
Reply by
wenglish
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Apr 2021
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3D Art Showcase & Critiques
Experimenting with some shapes in the helmet. trying to keep it simple, smooth, and sharp
Re: Problem with normal map Substance Painter
Reply by
Epitaph
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May 2022
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Adobe Substance
^ Quite certain it's to do with your UV's not being straightened/unoptimal, and a very sharp high poly.
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