Nope, nothing to do with photo viewer. The difference is clear just in the windows explorer folder and in any program. It's like Max is saving images with the contrast altered but for no reason. edit: how do i check/alter the gamma?
That is beautiful! I've got to say though, the camera lens smudging and super-bright haze really detracts from the environment quite a lot. It just feels unnatural. Great job, though. Straight to my inspiration folder!
Yes. It doesn't come with 3.5.8 but I found it and put it in max's plugin folder. crytools installer said everything was ok. It added itself to max's interface. I exported the materials with it. I don't know what to do.
Did you change the name of the mesh? If that's the case, you'll either have to rename it back to what it was, start from scratch, or change the name of the mesh inside the project.xml file and rename all the .psd files in the project folder.
Well, your main problem seems to be tied to this dll in this folder. C:\Users\mitviz\AppData\Local\Temp\311aaumb.dll Not that I have any clue what that dll is about, as google is 100% useless when it comes to that.
On GitHub, use the ZIP button (to the right of "Clone in Windows"). Open up the zip, and put what's in the Installer folder into a new zip file. Change the extension to MZP. Then start Max and drag-n-drop that onto the viewport.
Is your viewport set to DirectX? If not it should be. Modifier is required to make the 3p shader work flawlessly. Check to see if you have the right one for your version of Max, and it's in your \plugins folder, and you've restarted Max.
If you look at the filters used to create the Hard Surface preset, it looks specifically in the allegorithmic/textures/hard surface folder in the shelf. If you moved these assets to a custom shelf, you'll need to create a new shelf preset for it.
The best would be to place the cgfx in your texture folder inside a project (always work with a project in Maya, it's way more clean). This way you shouldn't have problems later when re-opening you scenes.
Awesome. Sorry, that's childish of me. What have you tried so far? Did you try placing the javascript where it goes in your PS folder? Did you try running it from the File menu?