I'm thinking meeting up sometime Saturday night would be pretty cool. I'd have to talk it over with Denny and the rest, but it seems like a good time to do it. I don't know the Hollywood area very well, so I'll have to talk to friends figure out a good place to meet.
All this teasing...gah. Last week I remember seeing the G+ account for Naughtydog actually linked this thread talking about how 8 of their Environment artists were part of one tutorial talking about how they build their environments. Pretty sweet that you guys got the studios support behind you.
When you talk about the scatter mesh, you are talking about the stones on the Cliff material ? If so, yes all of it is procedural, I used the 3d cube to shapes those easily in perspective. Here are the final renders I also puts some tips and breakdown infos there, https://www.artstation.com/artwork/LL2VR
Check out this informative talk on some of the tech behind Guerrilla Game's PS4 demo. I love GDC for these talks (or I'm guessing this is from GDC). [ame=" https://www.youtube.com/watch?v=_29M8F-sRsU&list=WL1F09E7B6E3305CE2"]Digital Dragons - Micha? Drobot (Guerrilla Games) - Killzone: Shadow Fall - Lighting - YouTube[/ame]
As if EA or Epic need to be talking like they're the pros at shooter games. GoW's lack of a solid story? UT3's mindless shooting? Maybe the Battlefield/MoH games from EA? Nobody thought of those nice little cupcakes eh? It's just the pot calling the kettle black. They have no room to talk. -Polite
woah, that's interesting. thanks dude. I'm not sure about that though. those principles always seemed disassociated to me. I'm not talking about the piece of art it's self, I'm talking about the world that the piece of art represents. does that make sense? have i just been missing something obvious this whole time?
I talk about this pretty extensively in my Cascade Beginner's Guide on 3dmotive. It's in volume 2, chapters 13 & 14. https://www.3dmotive.com/f104301 There are lots of different approaches, but in the video I talk about how to use After Effects to layout a flipbook from some stock fire footage. Hope this helps!
haha thats cos (talking for me) i didnt get much. i mean, the concept is clean, but my knowledge of electronic engineering are the same i have of quantistic physics :P anyway, real nice job. hope someone that knows what youre talking about comment it and dont let this dump :D
it could be that actually he does take criticism on board, and just applies it to his next piece? since this is the first WE'VE seen, we just don't know. so how about we stop being asshats. if you don't like that he's not talking, then don't talk yourself. there's plenty of other threads to piss on.
the hate makes me lulz, dragons shape shifting into human form and being able to talk is as old as the legends themselves. You could argue that Chinese dragons shape shift and talk while European dragons don't but then I'd be forced to call you a nerd and smack your lunch tray out of your hands.