http://www.3dgamers.com/games/bone/downloads/ http://files.filefront.com/Bone_Playable_Demo/;4143382;;/fileinfo.html http://www.gamershell.com/news/24842.html http://www.worthplaying.com/article.php?sid=28290 You only use the download app if you get it from the telltale site. The demo is very short if you don't go through…
hm, no responce! ;D ~2800 polygons. He's Almost done texture wise. Some ingame shots of him as just a posed prop in halflife2: Yes, I realize his wrist looks broken in that side picture... it was a quick pose. I just wanted to see how he looked in source as it tends to water down normal maps.
still waiting on replies about the body, but I moved onto the feet. Im keeping them pretty simple, because not sure how many tris i should end up with when its done. each foot is 280tris
My thoughts: 1. win XP 32 is almost dead(near complete EoL). On the other hand it cannot support more than 3,5Gb of RAM(with dirty tricks). x64 is superior in all the aspects. Vista also offers DX10 and video memory virtualization(which is VERY important when dealing with big meshes... and xp64 cannot do this). Some shops…
All right, another Q9450! I've got mine running at 3.45ghz on a Zalman air cooler, and I'm also rocking 8GB of RAM. My last upgrade in October was to add an Intel X-25M G2 80GB SSD hard drive as my boot drive (along with Windows 7). I installed the Adobe suite on it, and Photoshop loads with all of my brushes and plugins…
Then I wouldn't suggest a 17" That would be a PITA to carry around all day at school. You get better deals with the ATI cards and DX11 support. However you dont get the CUDA support of Nvidia. Here are some ideas (and you dont have to buy here, just examples). If you swallow the pill of ATI:…
Am running a Dell Precision M6500 here. i7 840 QM 1.83Ghz, 8GB RAM (will take up to 32GB{when available}) 500GB HDD - two hard drive slots plus another slot for a SSD. 1920 x 1200 resolution. I have the ATi Firepro M7820, however you can get the NVidia Quadro 2800 or 3800...