Another personal piece. My reimagining of Dart Feld from the PS1 classic Legend of Dragoon. Finished the 3D sketching phase, onto actually sculpting it. Critique is welcomed. Trying to improve.
The original concpet is by drew hill. (you can find his page on the artstation link!)https://www.artstation.com/artwork/Rv4xe Now Im gonna do the game ready version :smile:
Great work especially textures but I'm not a fan of silly body nakedness like this, it's quite illogical to put fur on lower parts of legs without boots or anything, isn't fur supposed to keep you warm? Armour would make more sense if it was made of leather at some parts with fur strapped on vital parts, I know it's…
Latest Zbrush BPR Render: Hi there! I started this project while doing the workshop of Gilberto Magno about game characters. As I love the Degenesis character concepts from Marko Djurdjevic, I decide to go with the Anabaptist-archetype as the image that follows: I hope you guys enjoy this =)
Hey guys, this is my new personal project I've been working on in recent days.Digital sculpt for 3D print.This is my representation of the classic version of Magneto. Thks. instagram https://www.instagram.com/caiquemmota artstation https://www.artstation.com/caiquemota
Hi guys this is a recent project I did of Smaug from the hobbit. Hope u like it if you want to see a full Breakdown check the artstation link: https://www.artstation.com/artwork/xJ9Lm4 zbrush maya mari vray photoshop
I've been working on this for a few days now. Do you guys recommend me using zbrush for the models for detail? The concept is from Visceral Games. Here is what I have so far.
Hello, Polycount. This is my first post on here. Looking forward to posting more artwork on here! :smile: Critiques, feedback and discussion always appreciated! Here is my latest work on The Falcon. Its sitting at a tri-count of 39,786 and textured using a PBR workflow in Substance Painter.…