So I now finally create my own sketchbook. I'm currently modding Disco Elysium and therefore I'm creating a few custom models. (character + pants + shoes) I use this to get going with modding unity games. For my own pleasure and because I want to make DwarfMines also mod friendly. I also use it to test Marvelous Designer 9…
Doom 3 Jedi is looking for a few very talented artists to join the team... We need texture artists (character and maps) and someone to design the menu screens and HUD for the mod. Doom 3 Jedi has been featured in PC Gamer UK in the December issue now available. This is a high profile mod and we are looking for talent that…
Hello, I have been developing a small idea for a mod of TF2, to essentially make a whole stand-alone game type. The idea is to improve Medieval TF2 and flesh out all of the classes (essentially designing a system to work 9 new classes). I am looking for programmers and artists to help make this mod. I think I really only…
Makes me draw post apocalyptic rice! Had a bit of an idea bouncing around with what the UK would look like if the world had just come out of a nuclear holocaust(ala Mad Max). The issues with commodities such as water food and fuel would be major issues as in Mad Max but ultimately are climate would take a dive, resulting…
The Devil Behind Canvas is a survival horror mod for UT3 that we hope to enter into the MSU contest. Our page: http://www.moddb.com/mods/devil-behind-the-canvas We have made much progress on art, music and design but we still need a programmer or someone skilled in unreal script and someone to animate our models! If you…
I'm in dire need of a weapon animator for Empires, a released mod for Half-Life 2. You must be able to animate all necessary sequences for first person weapon animations (draw, reload, fire, go to/from iron sights) and must be able to compile the animations into Half-Life 2's smd format. As this project is a mod and being…
Magihat - mid poly is just a way to say that my character has more triangles. I use to say mid poly because if i put a "meshmooth" modifier from 3d max, the character don't lose his shape. I wanted to increase my triangles limitation for a mid resolution, in other words. About topology and silhouette your right, i'll spend…
Hi, im new here and i have just started modeling and i need help with models for a crysis mod. a predator mod, but it will go under the name of hunt or something like that, i have started to make a hand model and will do everything else if i need to/ if nobody wants to help me, but that will take some time. So if anyone is…
Hi everyone, I finished this AT-ST recently for Galactic Warfare, a MOD for CoD4 (http://www.blackmonkeys.de/?cat=11) Tris: 8970 Texture: 1x2048 (Diffuse, Spec, Normal) The MOD is coming along quite exciting: [ame] http://www.youtube.com/watch?v=A3tasgo0KY8[/ame] So I decided to help out with some stuff. This walker here…