Hey, After bake in Substance 3D Painter there appeared those weird lines and I have no idea how can I get rig of that. Do you have any idea why does it happen? Bake, highpoly and lowpoly:
Welcome to Polycount. This looks like a fun project! First thing is I would recommend posting JPG instead of PNG. I’m looking at this post on my phone, and those images take foreeeeeeever to load. Do you have some references of what you’re aiming towards? It would be great to share a few key images you like.
Introducing TeamSpec. A casual, team based first person shooter more closely related to Team Fortress 2, except it's a class based shooter with no classes! The pillars for this shooter are: * Casual. Supposed to be fun. Not every game needs to be the next competitive E-Sport. * High time-to-kill (TTK) combined with lots of…
My first time creating a 3d hair piece. Any good tutorials out there that focuses on this? Went to archives really quick to the old reference thread (we should start a new one). Didn't see anything specific. I mean I understand that it should be more sculptural and see the hair as shapes versus strands. And for things like…
well i change the padding to 18 and got even thicker lines as a result i tried it with 0 and got the same. i'd like to also add i'm having to resave the tga file after render because if i don't it doesn't save correctly and you get this mess.. oh, if i haven't mention i'm using default lighting with a skylight on the…
I've started trying to learn 3D modeling/texturing this past month and there's a problem I keep running into. I'm using blender but I get the feeling that this is a hurdle that's universal to 3D modeling. I'm working super low poly at the moment, often extruding each face by hand and haven't really even touched surface…
Hi Polycount! I thought to share my recent likeness study here too. I Practiced recreating Cassian Andor (portrayed by Diego Luna) with a real-time render in Unreal Engine 5. Artstation link: https://www.artstation.com/artwork/8BG5E6 Thanks for looking. Even though I am finished with this project I am still happy to hear…
lets say I have a camera moving through a town , as the camera moves through the street the houses in the town starts switching themselves out with other models creating this illusion of morphing ... I saw a video online that gave this illusion that the environment was morphing into different states . I guess like an…
I have taken some geometry from ZBrush and exported it as an OBJ. When I try and edit the geometry in Maya I get this dialog box when I hold a right click over the geometry. *see picture attached I also get this error in the Script Editor. // Error: file: C:/Program Files/Autodesk/Maya2013/scripts/others/dagMenuProc.mel…