Senior Animator A Next-gen AAA-titled video game company in Northern California is looking for a Senior Animator to come aboard to work on their latest unannounced action title on the Xbox 360 and the PS3! As a Senior Animator you'll be using cutting edge hardware and software for the animation of some of the most…
SENIOR ANIMATOR A Next-gen AAA-titled video game company in Northern California is looking for a Senior Animator to come aboard to work on their latest unannounced action title on the Xbox 360 and the PS3! As a Senior Animator you'll be using cutting edge hardware and software for the animation of some of the most…
Hey everyone, my name is Petter and I'm an flash animator. I'm especially good with effects (splatters, explosion and muzzle flares etc.) but I also have experience with sprites. Here's few of my recent animations: (Click the image to view the animations)
Can anyone suggest some online animation classes or one-on-one animation mentoring for a reasonable fee? I am already aware of resources such as CGSociety, the Gnomon workshop, Lynda and Digital Tutors. I am specifically interested in 3D animation (not modeling) at an intermediate/advanced level.
Hello! I'm starting animation sketchbook here cause i wan't to grow my skills in animation area. Would love feedback on my stuff! Here's first lil animation done with basic Medusa model from DOTA 2: [vv]125959176[/vv]
I have been researching animations and additives for UE4. I'm making a game with 9 characters (humanoid) that share universal animations (using animation re-targeting). There are 14 weapons. Some are one-handed while others are two-handed weapons (as well as some firearms). I have created animations with additives in mind.…
Please, does anyone know the answer to this question, is there a way to keep the animation in my graph editor linear? Every time I add a key it makes it into a spline again and its been driving me crazy