The quick and dirty way is say you have a 24 frame cycle then simply select all your controls and shift left click frames 1-23 go to 24 and paste, works a charm. Rinse and repeat for however long you want your cycle. If you use quicktime pro it's very easy to extend loops seamlessly on there as well with the crl c a…
Here's a rig I setup for the AW109SP tail rotor that I modeled. The whole thing is driven by one rotating null toward the back. The point is to change the pitch of the blades. This changes the vector thrust of the tail to turn the helicopter. Since the main rotor's blades go left, the natural tendency of the helicopter is…
If you look at the reference, you can see that every step is very fast, you need to be quick on your feet in MMA, boxing or other martials arts. Right now the feet in your anim are slow, linear and they slide around. A good idea is to place key poses when there's contact with the ground, if you nail the steps to the ground…
curious about feedback: (quicktimes are about 7mb each) Never took the Digital Extremes art test, but that's the fire hydrant based upon what others posted here awhile ago (and my own texture interpretation, since I never saw the resource material either)... These are DX9 realtime captures from XSI (thanks to cryrid's…
Heeey! I am currently attempting to produce an nCloth simulation on a leaf. I made the leaf by applying an alphamap to a polygon plane. My issue is that when I try to animate the leaf (to make it go in a floaty up and down motion) the key frames do not register and when I render it out the movement is NOTHING like the…
I bought Fraps and it records fine and plays fine on my machine, but when I upload it to Youtube its extremely dark. I have tried taking the AVI into AE and making a Quicktime movie with Mp4 as the compression settings and that doesn't help as someone suggested it might. I can record with my flip camera which records AVI's…
Hi everybody, My year at VFS is over and I'll be graduating in October. This is my final demo reel that I've build during the 6 months of the modeling stream. Thanks to everybody who replied to my work in progress threads and gave me feedback that kept me going. Cheers! I'm looking for work. I'm both interested in digital…
looks like he's doing a small hop after the tuck and roll. but his foot still sticks to the ground, making it unconvincing as either a small hop due to momentum or a compression to absorb the momentum. As it is now it looks like two unconnected motions shot in the same footage. if its small hop the movements need to be…
The over all excitement reminds me of ID4 with the wide shot Arial battles. Too bad the video footage of it I got look sort of choppy and for some reason it has this "fraps" logo on top of it. What ever that is. Anyways, I got theVid from another Sci-fi forum. I can show anyone who is interested. I put it on my site in a…
Jackablade's got most of it covered. I may get some flak for saying this, but I reckon Quicktime (.MOV) is a good format for demo reels - mainly because of the nice smooth file tracking - you can drag the time slider in the QT Player and the movie will smoothly update, meaning even if your models aren't on screen very…