Been working on a hardsurface model for my portfolio, a Norton 16H motorbike. Right now just trying to get all the pieces in place and to the right scale.
Hi my name is Farzin and I am a finial year computer games design student at Staffordshire University in UK. Here is my hardsurface modeling Chopper Bike
i think this tutorial will help you out on sculpting and modeling organic and hardsurface props https://www.thegnomonworkshop.com/tutorials/creature-modeling-for-production