I was toying with texturing a little more using Quixel Suite. I am aware the suppressor is massive to the G19. I didn't make the suppressor with expected sizing to a G19 or any handgun, or any gun at all as I had no gun to size it to upon baking the normals. Credits go to Darko "cR45h" Miladinovikj for the Glock 19 model…
Ok , I finally updated to max 2019 (which btw is a nightmare of a cluster-mess so far =-=) and I also updated corona with max 2019 and used corona materials instead. It produced some interesting results, but there's a lot I gotta play with... (especially to get rid of those white splotches) Still.... it does sort of do…
thanks for the comment. I don't really know about the proportions - I modelled it from a blueprint, so everything should be ok ... maybe the blueprint was off then (here's the one I used: http://www.smcars.net/forums/attachments/planes/119674d1301022708-aircraft-messerschmitt-bf-109-g6-1943-bf-109-g6.jpg ) ... oh, and one…
Hi Katy...It looks like you're using 2019, yes? (I see that lovely "New Folder" button :smile: ) I don't know if the "Make Boolean Mesh" is deprecated in 2019, but I've been using folders to do my boolean operations and it works like a charm. Plus it spits out the new object as a sub-tool of the current tool (instead of…
I forgot to add the most recognizable person who exhibits this trait... https://www.billboard.com/articles/business/8457708/stubhub-top-summer-tours-2018-taylor-swift-ed-sheeran https://a57.foxnews.com/media2.foxnews.com/BrightCove/694940094001/2019/03/07/931/524/694940094001_6011111003001_6011106173001-vs.jpg?ve=1&tl=1…
If you're rendering for a computer monitor, you'll probably want to keep the pixel ratio to 1. Make sure both the camera's property is set to this, along with the pass options (which usually overrides the camera properties until you manually set the custom settings you want). If you're actually rendering with a tv that…
That's fine, as long as it looks like blood on metal, what's the prob? Don't get too caught on having the correct real life values, those values are of the materials when they are at their base, clean state. Say you found out the roughness value of metal is 0.25( just random numbers) and dirt/mud particle = 0.9 If you…
Updated: Sun. May 19, 2019: Almost done now, going to give the character model a base to stand on and make minor adjustments to achieve a closer likeness if I can. :) Update (Tue. May 7, 2019): New 2nd version with a serious action pose! :) Sketchfab: https://skfb.ly/6KqIJ Here's what I have been working on the side for a…
Damn scary shit we're living through at the moment plus 'ScoMo' (Australian Prime Minister) has just announced a total nationwide lock down which basically means legally enforced both International & Domestic travel ban, State/Territory border closures/controls, shutdown of schools, non essential businesses/services, all…
Hi, I hope it would be helpful for new artists. I figured it out and it's working with Maya 2017 also. ConvertSelectionToEdges; You can use this command or here is the new link for Maya 2018 and 2019. https://lesterbanks.com/2019/05/free-script-automatically-finds-hard-edges-in-maya/