Hey Polycounters! So i finally start this thing (i was about to do it for a year almost). I will try to update this as fast as i can, so i can get a good "timeline" of my progress. The first thing about this is to record my progress for myself (to stay motivated) but i want your critiques also. Please don't be shy... it's…
Hey everyone, So i'm going to challenge myself with this new piece i'm working on. Right now i'm at the White Boxing phase, and will continue to update as I progress wanting to improve, and make the best piece possible within 7 weeks. I'm presenting my Reference photos, Rough of what I want in my scene, and sketches of…
I just started modeling a UMP45. Not too far into it, but I thought I might as well get the threads going. I got my refs here but here's an the image I'm using as a background in Max: Side reference First bit of progress A bit more progress I'll update as this thing develops. I'd appreciate any crits.…
Started this project a couple days ago. Since I like watching the progress of stuff in threads instead of just seeing the end, I thought I would start posting now. This is going to be just a high poly model for school. No textures. My teacher wants me to do almost all of it in Maya but at the end I plan on taking it into…
I think we are having trouble communicating. When I ask for standardized references, the answer I have received is that the learning process can not be accelerated and should not be refined. I would like to disagree. I believe I can take someone who has never drawn before and have them do what can do in a year. And he…
This is the best possible advertisment for legos imaginable. Also... wow I had no idea they figured out the purpose of that device. And to replicate it's functionality too... Jeeze, just imagine if that scientific progress were left to progress on it's own (IE, no invasion(s) of Greece), we'd probably be colonizing space…
Thank you for the links, I shall collect a good amount of videos that will help me begin the process, I guess this is also now a progress thread but I do imagine progress will be slow because of moving and so on. A month or so should be settled in somewhere new and can use all my free time after work devoted to this…
I'm in the process of creating all the art and animation for A Crooked Heart. A Crooked Heart fits into the catagory of Metroidvania and Ori and the Blind Forest. I'm using Photoshop for all the elements, Items and Backgrounds and TvPaint for the animation. Here is the link to my progress and art dump thread.…
Wow incredible progress for starting 6 months ago, hopefully I progress as quickly by then. I really like the general style and direction of it. I think the tree itself could benefit from bending or twirling slightly, with a recognizable bend. It seems you're going for a really wacky and cartoony approach so I would try…
I know it's been a while, and progress has been somewhat slow because I wanna make a map that's on par with valve's level of detail. I've also started over on a few areas (namely the middle of the map) which has set my progress back a bit. here's some screenshots of the latest iteration: more to come as time permits!