UE4 Generic Material For Procedural & Modular Workflows Current Version: 1.5.1 Generic shader for usage on mostly procedural & modular workflows. Designed to demonstrate popular general processes and stages. Almost every single varible has a bool so it only calculates what is used. It has generic processes like intensity,…
Can anyone help me ? The seams pop-up when i apply the normal map and i can't figure out why .... This is a picture without normal map : http://prntscr.com/ailiuh And this is a picture with normal map : http://prntscr.com/ailjjg Why does this seam appear when i apply the normal map ? And it's not visible when i apply just…
A nice tip from the game industry mentor podcasts that I remember was to choose 5 studios you'd love to work for or are actually targeting to apply for and have a portfolio piece based on each one. That would give you 5 portfolio pieces hopefully with some diversity depending on the studios you chose, and a semi-targeted…
not all translucent material types cast shadows - there are a a few different options that all have pros/cons the not drawing thing is a little odd - does the object disappear if an opaque material is applied? unless the asset came from the marketplace or whatever I wouldn't expect this to be a lod issue - the default…
You can apply here : https://smrtr.io/8DgZR Gameloft Montreal is seeking a new Lead 3D animator to join the team for LEGO® Star Wars™: Castaways, an Apple Arcade exclusive that has already reached the top of the global charts! Praised by gamers for its story, game mechanics and graphics, LEGO® Star Wars™: Castaways is a…
I tried it in Marmoset toolbag with ray tracing on a year or two ago and it was same as in Arnold for hard/split edges. But might did something wrong. Its a bit foggy now . Curious to learn if it works now? As of world space to tangent space normal map convertion you don't need handplane, you can do it in SDesigner baker…
The simple answer is to make art. Find someone on ArtStation that has the job you want, and keep making art until your work doesn't look out of place next to theirs. Finish your work. You won't like any of it at first. You'll think you're falling short of your aspirations. That's totally normal. I've been doing this…
Lead Graphic Designer - Web Your exceptional visual design skills span Online and Print. You love to bring wireframes to life with appealing visual design. You have the training and experience to conceptualize & execute design systems for websites, RIAs, and marketing campaigns. What you get to do every day * Work with…
MoP was a Max user for many many years, still is and has recently branched out into Maya. He knows what hes talking about and isn't blinded by app infatuation. A lot of us are dual users, myself included. I started off with Maya switched to Max, prefer max and stay current in Maya. Most people will tell you learn both at…
Forgive me if I'm bringing up already explored and asked topics, but I have a couple questions about recruiters, and was wondering if people knew anything about the pros and cons of working with them. To start, in the last two weeks I've been contacted by three different recruiters from three different companies, all…