Thats what I mean in no.3. I had A LOT of people coming to me with a very specific style - when I see that, it tells me a) they can't do the job I would need them to and b) They probably wouldn't enjoy it anyway. Do what you want, imo, but just don't be surprised when a company that does something totally different than…
What is mudbox doing differently than say, coat? Im really interested in this. Do you have time to elaborate how you are going about that? I usually used coat with the "more in cavities" option,for example. What makes PP so much faster than alternatives? Is it just because I havent mastered the masking options yet? Any…
The slow shutdown is something I noticed as well, and one thing I found that had a massive impact was the Autodesk Customer Involvement Program - CIP The issue is that the CIP invokes a TCP connection to the web during Mayas shutdown that does not time out quickly if there is no internet access, or you have a closed…
Thanks CB! Will pass this along to our rendering programmer. We're doing normalmapping on the Wii, pretty amazing it can actually do it since it doesn't use pixel shaders at all. We're leaning towards a mix of dot3 normal mapping and embm mapping, since embm can support both object and tangent maps. Of course tangent maps…
Hey guess what guys... It's just a game not world history... :) Perhaps not the best ending or the ending you "wanted" but in the end it's not our game. It's not our baby or story or idea. It was our choose your own adventure book and anyone that has read those knows that no matter what option you pick you are going to get…
Thanks for the feedback. I completely agree about the texture/material. When I first started this I was trying to picture what a current gen BL2 would look like. I was picturing something more PBR heavy. I had read up on the Star Citizen stuff and thought it would be cool to interpret the BL2 world in that way. I thought…
we are making a custom game for dota 2. that remains certain. it`s good to let everybody speak their mind at first. Some interesting ideas already surfaced. From what i see so far there are 3 ideas that have received positive attention: 1. a lore based co-op, which develops from each or some characters` lore, solo or in…
Hello! This is my first time posting here, I hope I get things right but don't hesitate to point out any mistake I make. I'm a 3D artist specialized in environments and in stylized 3D for real-time rendering. I love it when my work can run on a potato, hand painting textures bring me joy. I used to work with 3Dsmax, now…
Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
It's been some time since I've posted here, so I thought it would be cool to share what I'm working on! This project has been super fun so far, I kept it pretty open ended design wise and just iterated as I went. I will say that the art from the Dark Souls series was a big motivator for this project as I really do love…