How would one re-create this normal map purely using nDo2? I quickly whipped up the shape in max and rendered the normal out. This is as close as I come in nDo2, and unfortunately I have to collapse the layer to modify it this way, which means no more tweaking or other map generation from it. Any tips?
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This is the correct forum for these types of questions. However, interoperability between software packages at the rigging level is a difficult process (and is usually not possible). Between that and the complexity of the model you descibe I think you'll need to hire a technical artist to do it for you. Now if you just…
Yes, thank you. It look better this way. I like how you moved the "add" button at the bottom of the column. Tabs would be really nice way to organize things, to separate the scripts from the modifiers for instance. It would be really nice if your scripts can mimic the way that Zbrush new brush palette works. This way…
Hair could use the anisotropy shading that is on a lot of the OVerwatch models, then. My Red Star Tracer thread has an example on how to do that quickly with a hand painted anisotropy map. It should help it make it look MORE like hair.
Ahh okay... And how might I do that quickly? I can only think of tediously connecting each one together using the cut tool... I am a noob you guys.. :P Thanks for all the help btw!
Fucking brilliant. I've been banging my head against the wall of trying to get something going for the Dominance Warmups but I can't possibly ignore something this quickly gratifying. Worked like a charm. Thanks for the crits and comments everybody.
Time to make an environment, making a small apartment. Blockout done and wall trims are baked; time to do the door frames, windows and basic lighting. All textures are W.I.P, just bashed them in photoshop & NDo quickly, bla bla
awesome! cheers guys. I found that 2011 doesn't have the thickness attribute but from 2012 they added it. the scripts really handy as i missed having a shell type tool to quickly extrude out a hole shape, cheers for sharing :)
What, like when Aisha Tyler did it? I thought she was painful to watch. Her jokes were sooo bad. These presentations are at their best when they don't try as hard to be entertaining and funny and just give us the information quickly.