By lowering the resolution of Raytrace, will it make the shadows softer and less hard. Never actually tried that before~~ And the melons, ITS SUPPOSED TO BE JUICY! But yeah hehe, I'll lower it. Might be that the light is right in front of it. Thanks for the comments Rens. EDIT: Might as well show this one. Was part of a…
Hi guys, Last semester at uni I took an advanced 3D modelling module where I had to redesign a fighting game stage. I chose Luigi's Mansion from Super Smash Bros and basically changed the mansion into a "gothic" castle, although I feel that it needs more gothic features. This semester I have to improve what I created last…
Thanks Everyone. @Robeomega You may be right. The ao might be bit dark. I'm also working on my Marmoset presets too. This is my first test with it. The lighting is pretty crunchy, and the tone curve adds a bit contrast on top. @luthyn I actually don't use the spacer controls from Tile Random. I use the edge detect, with a…
Lookin' good. I think if you fix up that house on the right it'll really start kickin'. Right now the texture seems really flat and bright, like it's made of paper. You might want to just try reusing your brick Texture, but change up the UV tiling and adjust the hue a bit for a quick fix. It'll look like it's made out of a…
Hey everyone, I'm looking for a little bit of help at the moment. I'm fairly new to CryEngine and one thing I always seem to be fighting with in the engine is the Environment Probes and how they handle reflections. They seem fairly simple according to the documentation but I can never tell if I'm just setting things up…
Hello everyone and thanks for all the previous comments and support! Just wanted to keep you updated about Cghub We are still working on the website, here are some notes on whats going on: 1) 3d models library increased to 920K+ assets so far B) (almost 1 million!) 2) The main issue we are currently facing is website SEO…
duncan: :D all about the boobs (but thinkin i might roll with 4 for the folio :P) dduckworth: hehe, totes man. Think i finally got it pior: ^_^ right on about working out the design that way. Thinking 4 then adding in a sash to help add detail and repeat more of the same spikey-ish shapes sukotto: under boob! hoping it…
@Budd Nice pattern! It really stands out and I could see it in the middle of a hotel lobby or something. If I could say anything about the border, the details on it might be a bit too small in relation to the rest of the pattern/graphic, if you know what I mean. @Soph=) Thanks, you're absolutely right. I was going a bit…
Okay, so your taking a year off for this stuff; I understand that's a enormous commitment... also a colossal waste of time if you don't use it right. So I am going to jump on you for a few things because of that. Get out of zbrush. Learn how to Hard Surface in Maya, Max, Modo, or whatever, before even going into zbrush. I…
Oni's right, and upon looking at the scene closer, you could stand to really push the "re-taking" via nature aspect. It's a gorgeous scene thus far, but you have a great opportunity to tell a neat story with the scene. For instance, some grime making it's way up the windows where plants are growing, cracked/buckled stone…