Hello all, so I decided to join the challenge along with a friend. We are working on a cyberpunk/medieval style. He will be working on the creature, while I will be doing the Ryder. This is what we have so far.
[IMG][/img] [IMG][/img] these are some things that i was working on for my demo reel, the next one i will post will be a very metal looking creature that I have been working on.
I've been working on some more character designs, these ones I based on my interpretation of creatures from 'the void' or 'the Abyss' focusing on unsettling bodies and odd proportions.
Visually, this is looking really good. That creature might be the best I've seen in a video game to date. The damage fx (burned skin, bones showing through, etc) is great.
Well done! The textureing looks good and tight. The leather bits are particularly eye catching. The specular on the face could be nosier though, it feels too soft for such a gruff creature.
love the overall idea.. .would be great to have more fish like features in the creature, since the Innsmouth guys were fishy :) some scales or gills or sth of the sort...
Small Update. Refining the whale shape. I really like the idea of incorporating some of the bioluminescence of deep sea creatures into the beast so I am trying that out.
Progress on Abaddon set. Started with the mount. Basically retaining a horse and changing armor. Already have a lot of diverse creatures in the store ^^. Please crits. Just started sculpting.
These are sick as hell man, thanks for sharing! Would love to know though, how did you approach wrapping the veins and tendons around both creatures limbs and appendages?