You can't walk while laying down, or unbalanced, even though you're making the right motions. Stop being so greedy. What you want isn't earned buy passionate complaining. Stop looking so far ahead and focus.
I'm going to be over in the seattle area thursday and friday. I was hopping to maybe get a chance to check out a few game companys while over there. So if you work over in he seattle area and think i might be able to stop by for a quick hello, let me know. Places id like to stop by at are GPG and arena net. Not sure if…
Thanks for replying! I didn't get the question, did you mean to ask if I'm updating stuff on AS using the work experience I gained from my previous employment when I have time/inclination to do so? To answer I'd say its a mix of the work experience I gained, as in once I was done with my contract I looked for ways to…
@Danface I followed up with our engineering team there is a maximum of 32 lights that will cast shadows, and 48 total lights. Once you've gone beyond 32 shadow casting lights, shadows will stop casting for some lights. And once beyond 48, some lights will stop rendering.
why not use a single batch script(one for starting one for ending) : Stop service: sc stop "TabletInputService" sc config "TabletInputService" start= disabled Start Service: sc start "TabletInputService" sc config "TabletInputService" start= auto one click and your problems are/should be gone
Really? They claim that Western governments are worse than Iran, China, "etc" in terms of censorship. Granted, no one in China will stop you from pirating movies. But they may stop you from... you know, actual freedom of expression. The comparison is ridiculous and just makes TPB look immature.
Really thanks for the comment! I already started to bake Gradient bakes on the Tusks and they definetly looks really really better!! Tomorrow i will follow each step and will try to improve it, by the way the mace is all Bone( the club+spikes are bones because i dont find a good material for the club). The second step…
Good work so far. The armor is looking the most polished. Some of the UV mapping is a bit sloppy and could be cleaned up to help present the texture better. Could you post the texture flats so we can see the unwrap job? The face could use quite a bit of work and it is where I will center my crits: Hair: - Much to yellow…
SP - Played through SP, its about as good as MW2. took me about 6 - 7 hours i think so about the same length. No bugs, and no slowdown or crashes. Different pacing and more obvious infinite enemy parts, but more 'cool' bits. The story was more involving, if a bit annoying at times. I missed some of the sniper/covert parts…
Hey, just wanted to stop by and say good luck. I've been following this thread for a bit and it's good to hear that you have a concrete plan (although unfortunate that you have to stop freelancing). Hopefully you can get some art in during the weekends!!