"Now I'm a bit confused. I tried asking if he made the chain image himself by rendering it in blender or baking in painter similar to a trim sheet, OR, if he found it on google." It doesn't matter. It really, really doesn't ! That's why you won't get any definitive answers on this kind of question. The only thing you need…
Heya polycount. My name is Demeter Dzadik and I'm an 18 years old UK college graduate, and in an attempt to fancify my portfolio I decided to make a model a day. Then I got a good grasp of that concept's issues, so now it's just a "do a lot of stuff every day" whether that means completing half of a complex model or 15…
I need a digital sculptor with experience sculpting military scifi models for wargaming. Attached is an example of one of the tanks I need designed. The project will need 3 main bodies and 3 to 5 different weapon turrets each. Requirement: 1) Strong English understanding. 2) Experience in sculpting models for 3D printing.…
Been on this for two days so far, a friend wanted me to see if I can retarget an animation onto a different rig. I'm able to get the legs for the most part, but the arms get all sorts of messed up. How can I fix this?
The main issue is that I can’t find a suitable shader. Initially, I used a toon shader and took the outline from it as well. However, I’m not very satisfied with the result: the image looks quite flat, and the specular doesn’t behave the way I’d like. The gradients also make the render feel overly stylized. After that, I…
There is alot of musculature you are missing. The bone structure is too strong around the jaw and not strong enough in areas like the brow. The example is stylized and the features are enlarged while the skull is small in comparison which suggests youth. In Blender you can set up an image plane and place the front and side…
I don't think the industry is about to collapse, I think its changing in some ways going leaner and meaner like Parnell said. That's how the studio I work at is run, lean and mean. But in other ways (like this) its going back to how it turned a profit. Hire to get it done, fire after you ship to reduce overhead and…
I thought this by thread title i am crying and i blame poop for it. If you have the time simulating some folds and seeing how they do things or even watching videos perhaps of fashion shows might help this along. Didn't say stylized or realistic so idk how to really address this other than the above. Other than that , they…
I would like constructive cricitism on my recent sculpt. First I'll explain the process of my modeling in hopes that people can give feedback there too (like if I've done a certain step inefficiently) The character I sculpted is from Re:Zero Regulus Corneas. The main reference image and the pose I followed is here. However…
Vig: Yeah, I've had second thoughts about the header image, too. I wanted "sinistergfx" to be strongly associated with my real name for recognition. I'll give it some more thought. I'm not going to seperate out the portfolio. If I am trying to get a job; I'll just pull a switcheroo and have the portfolio be the main page…