I think your work is good. You start off strong but it's fairly quick decline in quality. Like you've mentioned, and Zac as well, it's hard to figure out what's going on. Just the general flow of your portfolio and how it reads distracts from the quality of your work, like you're forcing my eyes to go from one decent…
I think the way you're looking at your situation as a whole is fundamentally wrong. This isn't going to be a quick fix. This reminds me of when I first started to draw. I had friends tell me my anatomy was bad. My characters faces looked wrong and in my youth and stupidity, do you know what my answer was? "Well it's anime"…
Awesome comments guys, sorry for late reply! glottis8: Stoick is awesome! I`ve tried to bulk him out a little bit, but I`m not sure I wanna add much more clothing to him. I`ve added more hair though, and I think that helps getting him more in that direction. DDuckworth: The polycount is based on the numbers from the newest…
I'd say first off. Ditch the wix site and move over to artstation (not that your layout or anything is bad, but I'd say I prefer art on there more than visiting a wix site). Second, remove the character and the gun at the end. Neither are strong enough to be included in your portfolio (remember portfolio is only as good as…
Wow the responce for this new court is substantially better than when I showed the other 3 before. Poop, I'm glad you like the shadows this was our big next gen feature and is ultimately what made our game look different than everything else that had shipped before us. Skate is using the same lighting tech so you will see…
Welcome everyone to the 84th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Won't they just look like asset flips? I'm not talking from experience or whatever here, but I feel like art directors or whatever they call that kind of thing from studio to studio or team to team, are probably very fitting into that phrase about "if you do it right, they won't notice you did anything". If you don't have…
Hey, Recently I've been adding stuff to my unreal marketplace, and though I'm making a decent amount of sales I wanted to know what people would expect to be included in each pack. Currently I'm working on uploading various stylized assets to my store ranging from weapons, grenades, props etc which offers enough variation…
as you've just applied with us, apply for studios that are a match to what you want to do. your focus is clearly more realistic, while ours is completely stylized by now. in "your neighbourhood" there used to be elite 3d, which eventually got bought up by 2k, but there are also a bunch of new studios which came out of that…