Great to see everyone getting into this months challenge! Lets try to keep this effect all the way to the end! Before getting specific with peoples feedback , I thought I would post up the nice high rez ref I used for my basemesh and a quick and easy way to check proportions and anatomy. Use the opacity setting slider at…
TLDR; tell me what makes you happy, tighter? more polys? less polys? brawl more? or bra-wl less? Interaction & responses? whoa, really didn't expect this but yeah at least on my end i am hype. (for now.) @pxgeek : Yeah me to, wanted to get it out of the way though & see what happens if we did something spontaneous and see…
Hello! Yeah this is my first project in unreal which I spent the last couple of months on. I'm not new to 3D as I've worked in VFX for film and tv for the last few years, but would like to try making a move towards games. The aim of this project was to hit on a few key things. I wanted to show use of Trim Sheets, Modular…
The lighting is good. But you need to increase the shadow quality. In your light properties, make sure your Mod Shadow Color is black and that your Shadow Filter Quality is set to high. For your main light, I suggest you use a dominant directional light cuz it gives off sweet soft shadows and its a great sun sim. Under its…
Hi guys. I have a question about shading. I need to use a low-poly model and set up shading on it in such a way as to preserve the sharp corners on the model's border, but I can't do it correctly. I tried to use the Data Transfer modifier to solve this problem, but you can see its results on the middle model. Tell me how…
Hi everyone ! My team and I are currently working on a music video, and experimenting with Blender 2.8. We would've like to use a chromatic aberration effect instead of only using depth of field, meaning we would like to have the focus point without chromatic aberration, and more chromatic aberration when there's more…
Hi, all. Here's a problem that's been driving me crazy recently. I've had Zbrush for a while now, and I set up my file associations so that .ztl (ztools) will open in zbrush when I double click them in windows explorer. Basic stuff. Now ZbrushR2 has come out, and I want .ztl's to open in R2. Unfortunately I now have two…
Sat down and I thought I would experiment with normal, AO, and displacement baking within Maya through Transfer Mapping. Was interesting to say the least. Here is a quick writeup for future reference for myself and to explain my process to see if I could get some feedback if I did something askew! Thanks for checking it…
Job Summary Position: Architectural Visualizer Company: 7CGI Limited Job Type: Full-time (On-site) Job Location: Dhaka, Bangladesh Experience: 1 to 2 years Salary: Negotiable Probation: 2 month Introduction At 7CGI Limited, we work on high-end 3D Visualization and 3D Rendering projects for clients in North America and…
Looking at your site, the first thing I see is that there's not much in the way of finished stuff in there. I know what you're saying about being bad at keeping up and finishing things is almost like a discipline in itself. I'm revamping my portfolio myself at the moment, so I know where you are coming from. In your…