Please explain to me how the fur is created in these screenshots. It can be seen that the fur was created technically (with modifiers, perhaps), but the specific approach is not clear to me. Could you explain everything step by step?
So, from what I understand compositing is the last step of the process in an animation/movie/show, constructed from live and 3d footage. Being the last step, I was wondering how much of a grasp of the previous steps I need to have. I know basic modeling (not very good at it)and basic rigging. Thanks
Besides the steps updated ,the newest step will be put here.~ I'd like to creat a Sheep Taoist, kind of chinese warlock. I've collected some inspirations and drew a concept these days. concept:
I need a step-by-step process to create an unlit black border around the model edge in Marmoset toolbag 4. There are few explanations available on the internet but I m too new to understand. Pls help guys :)
I think almost all of us started 3d because we wanted to help with some mod or add some custom shit to a game. He's the same. ADVICE TIME. Step 1, get a 3d program. I recommend 3dsmax. Step 2, do all the of the tutorials that come with the program. Step 3, find other tutorials online using google. Step 4, practice.