I'm no hard surface expert by any means, but doing something simple as a door would be not too difficult in Maya when it comes to hard surface modelling. Ever since I installed 2015, and don't get me wrong it's a fantastic improvement for a change, but what the heck is up with the smoothing? It's almost like they look like…
Hi guys, long time no post, but i am proud to present our final release of our 48h Global Game Jam 2011 contribution. http://www.viranyi.com/oneminutefly The game is created with flixel, everything from scratch. We polished a lot of the graphics, sound and gameplay for the final build, as well as going down in filesize…
Greetings! My most recent Gamasutra article was just published and featured, and I wanted to share it with you folks. Whether you're a recent grad or otherwise, hopefully this will give you some explicit guidance on where to go from here. I am a member of the class of 2017 personally, and I was blessed to find fulltime…
Fielding candidates for a GDC Panel 2018 regarding navigating post-graduate (or something similar, like military service) careers in Game Development. I'm going to be leading charge on the proposal. Already talked with Becca Rose Hallstedt about this. Email me at b.choi117@gmail.com if you're interested. Subject line MUST…
Thanks, I did some fixes References: http://weaponsman.com/wp-content/uploads/2016/03/p38-6075-left-768x516.jpg http://weaponsman.com/wp-content/uploads/2016/03/p38-6075-right-768x501.jpg
Hello there, i am a programmer starting to get working on 3D in order to not be dependant on someone else. As such, i am not familiar with alot of in-depth 3D shizzles. I've created a model the other day of an anchor and it turned out great! And today i started on another model that goes along with the first one, a boat!…