I managed to get myself a GA ticket too, it seems like that's where all the Workshop guys will be anyway so even though they may not be the best seats they will be the best seats. Also I'm sure we'll be spending plenty of time in the Workshop area anyway! Can't wait to see how they plan on setting it up. Holy shit yes.
Mostly maxscripts one can download are macroscripts that just place themselfe in the "Customize User Interface" list and you can drag'n'drop them into your toolbare, but not always the scritp is a .mcr Filetype. A few minuts aggo I downloaded this script called coctail greeble and it's not a .mcr but a .ms file. Now my…
Ah ok, I kinda get where you are looking now. To make nice renders. Well 25% is probably just rendering skills, which are just toggling the right buttons really. 25% is probably the models. And then 25% is lighting, and then 25% is a good angle. The latter 75% of all that is kinda fluffy in nature. You could have awesome…
That's definitely true, thankfully I find it really relaxing when I'm able to let to and just practice. Which reminds me of something I wanted to say but forgot: One challenge of learning 3d first that I hadn't considered, was that this time, unlike when I was learning 3d, is that my "art eyes" are much more developed now.…
Epic Games has been quietly working behind the scenes on a M-M-MASSIVE update for Unreal Tournament 3. However, the most exciting news may just be that this is only the beginning - a very small part - of what they have in store... SUMMARY OF MAJOR FEATURES:* Major enhancements to Server Browser * Visual and menu flow…
Items available for purchase in the Dota2 store : Spirit Of The Howling Wolf - a Sniper set with Bright and Dark color variants. Each item can be set to "Bright" or "Dark" individually from the Armory screen - that means 25 possible combinations ! :) http://www.dota2.com/store/itemdetails/20321 _ _ _ _ _ _ _ _ _ _ Strength…
Hey folks. I'm Arrow - been doing art of all kinds for ages, digital and traditional, and freelancing for quite a while with a focus on game art mostly in the indie world. I've been meaning to start a sketchbook thread on here for ages. Social media and Discord channels are no replacement for forums. For personal work…
I hit my first major milestone yesterday which is getting the exterior modelling completed. So here's some renders of the finished model: Model is currently sitting at 96k tris, which is great! Gives me a little bit of wiggle room when I comes to the interior mesh which will be similar in tri-count but if needs be I do…
Hey there, I have recently been trying to go extreme with optimizing UV space and have seen videos on people deleting a mesh down the middle, UV-unwrapping it, baking it and then mirroring the mesh later. Basically saving on UV space as the other half would be offset outside the 0-1 space. However when I attempt this I get…