for the 'crits wanted' idea, I don't know if it's the best way to solve the problem. I'm sure it could be difficult to manage well- but I do think we need a way to: - get struggling entries noticed / highlighted and -make it as easy as possible for these threads to be found by those inclined to help anyone have alternate…
i completely respect the "please don't film, we dont want this to show up on the internet" comment during the speach/disclaimer - but quakecon is a public venue, right? Showing it to the public at quakecon is public enough to be on the internet imo :P Hell, wasn't the same keynote streamed? Or did they cut the feed after…
I am not Spanish, just tend to live in Spain depending on the time of the year (Summer) :D . I've applied to a few more studios, but I'm focusing on making more higher quality portfolio pieces before once again going on another streak of sending out applications. Arch Viz route is interesting I might look into it as well…
I've recently prototyped a live stream / virtual concert environment and im looking to contracting some full-time development on it to get the client application to a deliverable state: project specific needs: * Envionment artists * Character / avatar artists * UE4+ programmers * OSC and node.js / websocket integration…
Looking for a tutorial that can explain how to create a very large terrain (for an open world) in World Machine (tiled build) and export that to UE4. I think I've pretty much got the concept of level streaming down on the UE4 side, but World Machine is a different beast all together. I've done a regular tutorial on how to…
Hello Great Polycount Wanderer! I'm Meagen Ruttan, I also go by NorthernDreamPaint at conventions and online. I am a 2D artist, based out of Ontario, Canada. I have a formal education under my belt from Seneca College. I completed 2 years of the animation stream and then finished with a specialization year in Game Art and…
If you do plan on finishing it I would suggest replacing the screaming men statues with something else if you don't feel comfortable with the human anatomy (which it looks like to me). The way they are now look rather hilarous since their facial stucture is more akin to Munch's "The Scream" rather than the stylised humans…
Had an idea for a new project. I always bamboozle myself with how much work goes into rendering a full scene. I'm thinking the story here is that she's some sort of undercity resident. The mask is equal parts anti-surveillance and fashion. She's resting against the sign, waiting for someone, while sunlight streams in…
No, you are not dreaming this - we are teaming up with Valve yet again for another contest! Just like when we teamed up with Valve for the TF2 Polycount Pack, we're kicking off a brand new contest for Valve's Dota 2 where the winners will have their entries included in the Dota 2 store for a chance to earn some money from…
Hey guys, Caldria and I have been planning a civil war for months now while both working on a long project. Yesterday the battle commenced. We plan on 'scraping' in quite a few of these over the year to develop both our portfolios. I'll kick it off by showing the concept I'm going to be working from and my first update. We…