People have some sweet blockouts going on. @Dawars: Watch out for highlighting the edges on your wine bottle. You want it to appear round. Plus go bigger and bolder with your details, those things on the cork probably won't be seen unless you're close up. @monkeymintaka: Nice 2d blockout, super useful. @Silver Spade: Yeah…
Hey Spiffy, I moved from Aus to Canada last year on a working visa, if a studio really want you to work wit hthem they will get it no problem. I then moved from Canada (not a fan of the area) to the UK on a visa which also didn't take long to get. There is another thread talking about how many years experience you need to…
hmm tried it today, it loaded in a 3000 poly character head with colour and normal map in bump channel and it looked alright but I wanted to projection pant some texture onto the model from a photo texture layer above the 3D layer and I cant find any way of doing that in the 3D mode, is it possible? Ive still got to try…
@Dataday you seem to be angry that someone will challenge your fud and software bashing with facts and point out how absurd your comments are. i don't like to see people bashing software, any software, especially when its just flames. i think your last rant was about how everyone is being laid off because of gamestop. now…
My posts here haven't really been anything to do with the game. They've been more focussed on someone complaining about glitches in a game, when the game is in alpha, then using the lol clause which makes their initial post completely redundant and irrelevant. I don't care if he plays, doesn't play, covers himself in…
Hi! Cool to see an update. I must say though, the shading on the terminal still looks off, like the normal map is not working with the mesh shading. I would doublecheck against the shading in your texturing app that all looks as intended in engine. If you want a second pair of eyes on it, feel free to share files (for…
Hello guys so im a blender user ( intermediate level i could say) im familiar with the program and i want to create "epic" western scenes into 3d more like backgrounds and etc ( it worked few times) however i always get stuck when i want to add characters ior animals i cant find a proper tutorial on it , should i try DAZ3D…
Hey ! You've finished it ! At least it's something. Posing is not as hard as animating but it's already something not as easy as it may seem and stiffness is not such an easy task to get rid of. The more you'll want to make your character/scene alive, the more complicated it will be to do, ligth, camera position,…
mmm I didnt understand actually I have been trying and trying with the select color range but I cant get to select all without leaving a halo all around each shell or making holes in the shells themselves .... another one I wanted to use is also that but I am not able to select the right pieces do you have any suggestions?…