Don't mind me. It renders the frames. Just takes a much much longer time for each frame to be rendered and saved to folder. I thought it would render fast like when u use sequencer to render out a movie. I wonder if there is a better plugin for rendering 360 videos faster.
Oh man I'm gonna have to check this out after work. I've been meaning to get around to writing something similar so if this works well I will just start telling people to get this instead of this manual installing(copyin folders) that my users now have to do :D
Do you have anything in Documents\Maya\Scripts\? (just scripts\ not the 20xx\scripts folder). Or any plugins shared between the versions? After Maya is done with startup, do you see any errors in the script editor? And is this a new computer/do other 3d apps or games have issues?
Something might be wrong the email system, I'm having trouble verifying my email address, the verification email isn't being sent to me and I tried recovering an old account but I didn't get a password reset for that either. Checked spam folder, clicked to resend it multiple times, etc.
The settings are stored per file. So do a file Reset then change your statistic, unit, and anything else you want to be default. Finally save it as MaxStart.max in your default project folder. We actually use a MaxStart.max per project here at work. Since the unit setup is a little different.
Found this by Peter Watje: http://www.maxplugins.de/max2014.php?search=scatter&sort=Author I followed the instructions and moved the file to the plugin folder, I don't know how to start the plugin in 3dsmax. I searched the customise interface window, can't find it. Any one here tried using it?
@slosh Thank you, it could have been better, but yes, i'm pretty happy as it is. :) Been following your progress on Annie too, since i absolutely adore your Batman entry for Comicon Challenge. Pretty sure yours are going to end up on my inspiration folder again.:thumbup:
Guys, tired this.It imported the terrain, some assets but the textures for the terrain and a lot of prefabs are completely missing.I copied the upk files from the newer udk folder to the older udk. Still no assets showed up.I have a lot of prefabs in the newer udk version. Is there something I am doing wrong?
Hello Polycount! I'm Pete, long time lurker and full time TA. In my spare time I develop tools and scripts to help automate some of the more tedious parts of making art. I've recently released a new tool that might be interesting to members of Polycount- A3D Tools 2. The tools are a collection of scripts to help with batch…
Hello ! Matcap Manager is a free modo kit that will help you easily load & assign matcap shaders to the scene or selection. It also provides a modo scene in which you can easily render your own matcaps. Download https://gum.co/Tila_MatcapManager Install To install the kit, you just have do drag-and-drop the .lpk file into…